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Author Topic:  Special Feature Applications  (Read 123909 times)

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Laura [ Beauxbatons Admin ]
1862 Posts  •  29  •  played by laura
Re: Special Feature Applications
« Reply #225 on: June 11, 2018, 06:25:42 AM »
 

Dylan [ Durmstrang Admin ]
1186 Posts  •  Twenty-Eight  •  He/Him
Re: Special Feature Applications
« Reply #226 on: June 24, 2018, 01:52:45 PM »


Montserrat Fábregas [ St. Mungo's Employee ]
84 Posts  •  Twenty-Two  •  Heterosexual  •  played by Mel
Re: Special Feature Applications
« Reply #227 on: August 27, 2018, 08:59:17 AM »

Inga [ OOC Account ]
703 Posts
Re: Special Feature Applications
« Reply #228 on: August 31, 2018, 08:24:01 AM »
    

Jocasta Silverman [ Order of The Phoenix ]
1169 Posts  •  27  •  Straight  •  played by Ashton
Re: Special Feature Applications
« Reply #229 on: September 24, 2018, 12:18:49 AM »


Name: Ashton
Character Name: Jocasta Silverman
Feature you are applying for: Legilimency


Description of the character: First and foremost, Jocasta is a passionate woman. Passion drives the most important ideals in her life. She's invested in each and every cause that she agrees to involve herself in, and when she commits, one can be assured that she's committing for the long-haul. Jocasta is normally very set in her ways and her morals -- she is a person who is very sure of herself and her motivations. That being said, she is ethical and lets the boundaries of her moral compass guide her in what she feels is the right direction. The morality of certain things or courses of action are immensely important to her.

Jo is a natural-born leader. Being the oldest child, she had plenty of experience before school with her younger siblings in learning leadership skills. This also led to a very maternal attitude, and she often feels the need to protect those who are younger, weaker, or less fortunate. While still very enthusiastic about her own causes and goals, Jocasta tends to be very altruistic and will almost always put another before herself. She believes it's necessary to think of others first in order to be a good, effective leader, so often times, her own needs are last on the to-do list. In dire situations, she's immediately willing to risk her life for innocent people. However, before she does this, Jocasta likes to exhaust every possible option and then to pick the best one -- in all cases, it's the one that benefits the most people (or keeps them safe). Thus, she's brave and will take many leaps for others and for a cause she believes is important. She's an understanding person and can empathize -- to a degree, of course. She's much more willing to try to understand someone's point of view if it's not rooted in malicious intent. Understanding people is a particular specialty of hers, considering that her job involves a daily process of attempting to conceptualize what goes on in criminals' minds.

It must be emphasized that her bravery shouldn't be confused with recklessness. Jo is rational and logical; she is perfectly capable of examining things with a clear head. Especially in a daily workplace setting, the witch is careful not to let her emotions and personal feelings about a subject cause her to jump the gun, make any careless mistakes, or to rule the way she acts in general. She's also quite analytical and is prone to analyzing things from potentially different circumstances, viewpoints, and stages to reach conclusions. These things have led to a mature disposition -- she strives to make herself easy to talk to and to get along with. In her opinion, it's exceptionally difficult to accomplish anything monumental when constant immaturity and purposeful naivety are present.

In school, Jo was one of the top students in her class in terms of academia and popularity. This being said, she's a very smart woman, capable of thinking in abstract thought processes, decoding the motivations of enemies, and understanding complex subjects from all areas of the spectrum -- morally, academically, etc., respectively. Jocasta is hardworking and efficient, almost always managing to set her eye on the prize and to simply go for it. That's the tried-and-true method she's used in achieving all the previous goals she's reached in her life, and it consistently seems to do the job. She's meticulous and persistent with how she goes about this; she's reluctant to take breaks or let anything slip by. Though she has room to be a braggart after her achievements and considering her skillset, Jo is actually quite humble and prefers to put those skills and talents to use as opposed to showboating them for attention.

Jo is all for theorizing, but after the theorizing, she prefers to go carry out her word. She's not one to sit back on her laurels and is a go-do kind of person -- progress won't happen without some degree of action involved. She wants to be the person making a difference and doesn't like to let other people do all the work for her. Jocasta tries not to beat around the bush about her motivations or ideas and is, a great deal of the time, a straightforward person to work with and to be in any kind of personal relationship with. She possesses a certain degree of wit and is a quick thinker, but this almost never interferes with the delicate balance of professionalism she's managed to craft.

As a general rule, unless outwardly insulted, Jocasta is a friendly, warm person. She tries her hardest to be approachable as most of her job entails serving the public and as a result, she's become very personable over the years. Jo knows the dynamic of the human brain rather well and she is usually able to navigate social situations, even sticky ones, with great grace. In uncomfortable happenstances or when she's simply in the presence of people she might blatantly disagree with, Jo is usually diplomatic and good at appeasing both sides to prevent fights from happening. Lastly, she's become very wise in her years as an Auror and as a member of the Order of the Phoenix -- she can pick up on subtle cues and warnings that others might not be able to, and she's also had quite a bit of tumultuous life experience to give her that kind of wisdom at twenty-five.  description will go here.



Application: Jo is very responsible, hardworking, and a quick learner. All of these things in conjunction with her nearly-expert knowledge of Occlumency make her a good candidate for having learned its sister branch of magic, Legilimency. As proven by already learning Occlumency and mastering it in a rather short amount of time, Jocasta possesses the mental stability and capacity it requires to be a very good Legilimens. She's meticulous in her learning style and will have poured every ounce of energy she has available to learn and hone the obscure branch of magic, especially since it will prove useful or resourceful to those her allegiances lie with.

One of those allegiances is, of course, her workplace -- The Ministry of Magic. The Department of Magical Law Enforcement, to be specific, and the Auror Department, to be even moreso. Jo loves her job. It is one of the aspects of her life she places a great deal of importance and value on. She feels an incredible need to protect her department, its secrets and classified information, and those who serve in it. With an impending promotion to head of the Department of Magical Law Enforcement, she will feel even more intensely about that subject. She's passionate about the work she does and respects all of the people who place similar values on their work. The promotion will increase her sense of responsibility for the goings-on in the department and having Legilimency at her disposal will make her feel more capable of acting as that shield, as well as to help her become more secure in her own abilities to be a leader in such a significant way. Additionally, she'd be able to use Legilimency on particularly difficult cases. It would be used sparingly, but this might be something she chooses to resort to in special cases -- on or off the record.

Secondly, even moreso than to the Ministry, Jo is loyal to the Order of the Phoenix. As it currently stands, I'm not aware of any played members of the Order who are proficient in Legilimency. There are a couple who are proficient in Occlumency, but not in its counterpart. Moreover, in character, she will feel very much as though it will serve as an asset to their organization, especially with the hike of new Death Eater activity and attacks since the Sleepers' awakening. It's not difficult for me to see her having volunteered herself to learn it as she's already an expert in Occlumency, which, I infer, will have made the Legilimency learning process quite a bit smoother. While the Order tries to maintain a good balance of effective action and strong morals, Jocasta is a fairly seasoned member of the Order and could be trusted in interrogations that might require the morally-questionable help of Legilimency. Dispute within the organization about the morality of such forms of magic is also a plot point I'll be exploring, even with her husband, Kendrick. Regardless, the vital information she could inevitably extract from some Death Eaters would be helpful to the Order and to moving along those plots. Her skills and her position at the Ministry will make her a valuable resource that the Order has at its disposal, which is important because, conversely, the Death Eaters will also have many resources and more numbers at theirs.

Thirdly, she's loyal to her family and friends. This overlaps with the last two sections a little bit, but this is mostly where she'll draw the conclusion that bending her usual morals is acceptable from. Protection is very instinctual and natural to Jocasta; she feels that every measure she can take to secure things she is responsible for and cares about should be carried out -- thus, her family and friends, being the most important things in the world to her, will play a part in her decision to learn Legilimency.

I think, initially, Jocasta will have been very averse and reluctant to the idea that learning it might be beneficial. However, after that inner battle, she'll have come to understand that her discomfort with the idea of breaking into someone else's mind is alleviated by the lingering principle of the 'greater good' she tries to live by. This will be the only way she's able to keep it together without crumbling -- justification of this kind of magic because of its arguable benefits. She wants only the best for all of wizardkind and is willing to sacrifice her own peace of mind to prevent problems on a larger scale.



Future plots: I have a number of future plots set up that are versatile in style, involve several characters (some of which are only mentioned in the "larger" plots) and can be long term or short-term. I've discussed things with quite a few separate drivers, and while not all of these plots are heavily dependent on Legilimency, it can be easily included in all of them. I have also left out some smaller budding plots that have potential in response to Jocasta using Legilimency on Auror cases or working with other witches and wizards who have these abilities.

   chantal garnier:

The first plot I have is with Lena's French Auror and Diplomat, @Chantal Garnier. Chantal, fleeing France for personal reasons, and already being skilled as a foreign worker and an Auror, will come to work for Jo in her department. Taking a liking to Chantal and seeing some similarity between Chantal and her younger self, the two will develop a camaraderie and get to know one another. Eventually, Chantal and Jo will come to trust one another and to see one another as driven, powerful allies. Jocasta learned how to perform Occlumency from a member of the first Order of the Phoenix, but has not since taught anyone how to do Occlumency -- or Legilimency. Legilimency is borderline dark magic in Jocasta's opinion and so she is very reluctant to reveal to anyone that she knows how to perform it, and so Chantal will be one of the first people she entrusts with the information. Chantal will find out that Jo is proficient (whether it's in a letter to her husband she stumbles upon on her desk, hears her speaking to Kendrick one day, etc.) and promptly confront her, asking Jocasta to teach her these forms of magic in the name of self-preservation, protecting others, and protecting confidentiality.

Furthermore, this will give Jocasta an opportunity to trust someone of a similar mindset, and Jocasta, upon increased Death Eater attacks, will utilize her relationship with Chantal to induct her into the Order of the Phoenix. Chantal's new skills (though not quite as honed) will be useful as Jocasta's are, as will her skills as an Auror.

Jocasta's relationship with @James Laurent, Chantal's superior/boss at the French Ministry as Lead Auror and Jocasta's friend, will ultimately either be strengthened or tested by her interactions with Chantal.


   basil stringfellow:

@Basil Stringfellow is a proficient Occlumens, but he is only a learning Legilimens and his ability is not as strong as Jocasta's in either area. He is close with the young girl Kendrick and Jocasta will be moving into their home this summer, @Billie Fay, and this has presented multiple plot opportunities. Basil is a Death Eater, and when Jocasta attempts to break into his mind using her Legilimency, he will be able to relay this unsettling information to his superiors and the rest of his comrades who are also Death Eaters.

This will put a strain on Jo's relationship with Billie and, in her desire to monitor the letters Billie is sending to and receiving from Basil as well as supervise her visits with him, cause her to act out.

Basil's knowledge of Jocasta's Legilimency ability and his spreading of this knowledge is going to make for some interesting plot opportunities both in her personal life and between the Death Eaters and the Order of the Phoenix.


   gaius purcell:

@Gaius Purcell is an imprisoned Death Eater with a lot of power and influence. According to plans that Gavin and I have later on in playtime, Gaius (either through Billie or through word of mouth by Basil) will learn of Jocasta's abilities and seek to do something further about this. He will feel threatened by how dangerous she has become and will use the people he has rallied as brand new Death Eaters or old loyalists to curb the new Department Head's plans to divert his.

We have discussed more but we are preferring to keep it secret as some of it is a surprise!

Billie's relationship with Gaius will also be a talking point. Billie knows much more about Jocasta and Kendrick than any other child or person who is closely connected to Death Eaters, and Gaius is intending to use her to get closer to the Silvermans. Jocasta's Legilimency ability (or her Occlumency, which the Death Eaters do not necessarily know about) will come into play several times while trying to protect her job, the Order, her family, and Billie.



RP Response: "Legilimens."

The encantation was quiet, but it was serious and sure. Jocasta operated best under such circumstances. If she let herself get too emotional, let her control slip too far away from her, that was when the magic got sloppy. Wasn't that always the case, though, and not just with these more obscure branches? Jocasta could count on one hand the amount of times emotion in terms of magical proficiency had served her better than rationalization.

She was not to be confused for a cold, unfeeling person: She felt things. All the time. Jo considered herself a passionate witch, and her husband, the subject of the most emotion she ever showed anybody, was more than enthusiastic to back that statement up. Performing Legilimency was a special job, though, and it required a meticulous, analytic mind to sift through the information to really glean anything from the literal invasion of someone else's mind. This was exactly why not many witches and wizards found themselves right for twisting and bending to fit into such a specific space.

Jocasta wondered about Chantal, though. She was certainly capable in terms of intelligence and ability, and she hadn't doubted as much of her apprentice in their first few sessions. They were starting out easier, less morally corrupt, and she was teaching Chantal to learn the defensive counterpart, Occlumency. She'd started there herself, and she wasn't sure where along the line she had decided that Legilimency couldn't be that much worse, but it had happened. Somewhere. Jocasta justified many of her actions by thinking of the greater good and how many lives would be saved rather than violated by her actions. She thought the saved far, far outweighed the violated. Or dead, in extreme cases.

Chantal was a good person, and she would have been naive to assume it would be easy for her, especially in light of that fact. Her face was more than telling.

"That was okay," Jo straightened up and raised a light brown eyebrow, her topaz eyes appraising Chantal. She felt a tingly surge of approval trickle down into her fingertips. "But you can do better. This time, think of your mind having a shield. A stone shield. Keep me out, whatever you do. Remember that everything could be on the line if you encounter a Legilimens as proficient as me, Chantal. If you did today, and they were a Death Eater, many of my secrets would be there for the taking."

Jocasta's hands, deceptively manicured, adjusted her dress robes as she leaned down to her protege for another test. "Legilimens," She commanded more firmly than the last time, and felt the light of Chantal's mind swath the sides of her head in white.


y o u   a r e   i n   m y   b l o o d   l i k e   h o l y   w i n e ,   y o u   t a s t e   s o   b i t t e r   a n d   s o   s w e e t
i   c o u l d   d r i n k   a   c a s e   o f   y o u   d a r l i n g ,   a n d   i   w o u l d   s t i l l   b e   o n   m y   f e e t

Inga [ OOC Account ]
703 Posts
Re: Special Feature Applications
« Reply #230 on: September 25, 2018, 05:46:39 AM »

Name: Ashton
Character Name: Jocasta Silverman
Feature you are applying for: Legilimency


Description of the character: First and foremost, Jocasta is a passionate woman. Passion drives the most important ideals in her life. She's invested in each and every cause that she agrees to involve herself in, and when she commits, one can be assured that she's committing for the long-haul. Jocasta is normally very set in her ways and her morals -- she is a person who is very sure of herself and her motivations. That being said, she is ethical and lets the boundaries of her moral compass guide her in what she feels is the right direction. The morality of certain things or courses of action are immensely important to her.

Jo is a natural-born leader. Being the oldest child, she had plenty of experience before school with her younger siblings in learning leadership skills. This also led to a very maternal attitude, and she often feels the need to protect those who are younger, weaker, or less fortunate. While still very enthusiastic about her own causes and goals, Jocasta tends to be very altruistic and will almost always put another before herself. She believes it's necessary to think of others first in order to be a good, effective leader, so often times, her own needs are last on the to-do list. In dire situations, she's immediately willing to risk her life for innocent people. However, before she does this, Jocasta likes to exhaust every possible option and then to pick the best one -- in all cases, it's the one that benefits the most people (or keeps them safe). Thus, she's brave and will take many leaps for others and for a cause she believes is important. She's an understanding person and can empathize -- to a degree, of course. She's much more willing to try to understand someone's point of view if it's not rooted in malicious intent. Understanding people is a particular specialty of hers, considering that her job involves a daily process of attempting to conceptualize what goes on in criminals' minds.

It must be emphasized that her bravery shouldn't be confused with recklessness. Jo is rational and logical; she is perfectly capable of examining things with a clear head. Especially in a daily workplace setting, the witch is careful not to let her emotions and personal feelings about a subject cause her to jump the gun, make any careless mistakes, or to rule the way she acts in general. She's also quite analytical and is prone to analyzing things from potentially different circumstances, viewpoints, and stages to reach conclusions. These things have led to a mature disposition -- she strives to make herself easy to talk to and to get along with. In her opinion, it's exceptionally difficult to accomplish anything monumental when constant immaturity and purposeful naivety are present.

In school, Jo was one of the top students in her class in terms of academia and popularity. This being said, she's a very smart woman, capable of thinking in abstract thought processes, decoding the motivations of enemies, and understanding complex subjects from all areas of the spectrum -- morally, academically, etc., respectively. Jocasta is hardworking and efficient, almost always managing to set her eye on the prize and to simply go for it. That's the tried-and-true method she's used in achieving all the previous goals she's reached in her life, and it consistently seems to do the job. She's meticulous and persistent with how she goes about this; she's reluctant to take breaks or let anything slip by. Though she has room to be a braggart after her achievements and considering her skillset, Jo is actually quite humble and prefers to put those skills and talents to use as opposed to showboating them for attention.

Jo is all for theorizing, but after the theorizing, she prefers to go carry out her word. She's not one to sit back on her laurels and is a go-do kind of person -- progress won't happen without some degree of action involved. She wants to be the person making a difference and doesn't like to let other people do all the work for her. Jocasta tries not to beat around the bush about her motivations or ideas and is, a great deal of the time, a straightforward person to work with and to be in any kind of personal relationship with. She possesses a certain degree of wit and is a quick thinker, but this almost never interferes with the delicate balance of professionalism she's managed to craft.

As a general rule, unless outwardly insulted, Jocasta is a friendly, warm person. She tries her hardest to be approachable as most of her job entails serving the public and as a result, she's become very personable over the years. Jo knows the dynamic of the human brain rather well and she is usually able to navigate social situations, even sticky ones, with great grace. In uncomfortable happenstances or when she's simply in the presence of people she might blatantly disagree with, Jo is usually diplomatic and good at appeasing both sides to prevent fights from happening. Lastly, she's become very wise in her years as an Auror and as a member of the Order of the Phoenix -- she can pick up on subtle cues and warnings that others might not be able to, and she's also had quite a bit of tumultuous life experience to give her that kind of wisdom at twenty-five.  description will go here.



Application: Jo is very responsible, hardworking, and a quick learner. All of these things in conjunction with her nearly-expert knowledge of Occlumency make her a good candidate for having learned its sister branch of magic, Legilimency. As proven by already learning Occlumency and mastering it in a rather short amount of time, Jocasta possesses the mental stability and capacity it requires to be a very good Legilimens. She's meticulous in her learning style and will have poured every ounce of energy she has available to learn and hone the obscure branch of magic, especially since it will prove useful or resourceful to those her allegiances lie with.

One of those allegiances is, of course, her workplace -- The Ministry of Magic. The Department of Magical Law Enforcement, to be specific, and the Auror Department, to be even moreso. Jo loves her job. It is one of the aspects of her life she places a great deal of importance and value on. She feels an incredible need to protect her department, its secrets and classified information, and those who serve in it. With an impending promotion to head of the Department of Magical Law Enforcement, she will feel even more intensely about that subject. She's passionate about the work she does and respects all of the people who place similar values on their work. The promotion will increase her sense of responsibility for the goings-on in the department and having Legilimency at her disposal will make her feel more capable of acting as that shield, as well as to help her become more secure in her own abilities to be a leader in such a significant way. Additionally, she'd be able to use Legilimency on particularly difficult cases. It would be used sparingly, but this might be something she chooses to resort to in special cases -- on or off the record.

Secondly, even moreso than to the Ministry, Jo is loyal to the Order of the Phoenix. As it currently stands, I'm not aware of any played members of the Order who are proficient in Legilimency. There are a couple who are proficient in Occlumency, but not in its counterpart. Moreover, in character, she will feel very much as though it will serve as an asset to their organization, especially with the hike of new Death Eater activity and attacks since the Sleepers' awakening. It's not difficult for me to see her having volunteered herself to learn it as she's already an expert in Occlumency, which, I infer, will have made the Legilimency learning process quite a bit smoother. While the Order tries to maintain a good balance of effective action and strong morals, Jocasta is a fairly seasoned member of the Order and could be trusted in interrogations that might require the morally-questionable help of Legilimency. Dispute within the organization about the morality of such forms of magic is also a plot point I'll be exploring, even with her husband, Kendrick. Regardless, the vital information she could inevitably extract from some Death Eaters would be helpful to the Order and to moving along those plots. Her skills and her position at the Ministry will make her a valuable resource that the Order has at its disposal, which is important because, conversely, the Death Eaters will also have many resources and more numbers at theirs.

Thirdly, she's loyal to her family and friends. This overlaps with the last two sections a little bit, but this is mostly where she'll draw the conclusion that bending her usual morals is acceptable from. Protection is very instinctual and natural to Jocasta; she feels that every measure she can take to secure things she is responsible for and cares about should be carried out -- thus, her family and friends, being the most important things in the world to her, will play a part in her decision to learn Legilimency.

I think, initially, Jocasta will have been very averse and reluctant to the idea that learning it might be beneficial. However, after that inner battle, she'll have come to understand that her discomfort with the idea of breaking into someone else's mind is alleviated by the lingering principle of the 'greater good' she tries to live by. This will be the only way she's able to keep it together without crumbling -- justification of this kind of magic because of its arguable benefits. She wants only the best for all of wizardkind and is willing to sacrifice her own peace of mind to prevent problems on a larger scale.



Future plots: I have a number of future plots set up that are versatile in style, involve several characters (some of which are only mentioned in the "larger" plots) and can be long term or short-term. I've discussed things with quite a few separate drivers, and while not all of these plots are heavily dependent on Legilimency, it can be easily included in all of them. I have also left out some smaller budding plots that have potential in response to Jocasta using Legilimency on Auror cases or working with other witches and wizards who have these abilities.

   chantal garnier:

The first plot I have is with Lena's French Auror and Diplomat, @Chantal Garnier. Chantal, fleeing France for personal reasons, and already being skilled as a foreign worker and an Auror, will come to work for Jo in her department. Taking a liking to Chantal and seeing some similarity between Chantal and her younger self, the two will develop a camaraderie and get to know one another. Eventually, Chantal and Jo will come to trust one another and to see one another as driven, powerful allies. Jocasta learned how to perform Occlumency from a member of the first Order of the Phoenix, but has not since taught anyone how to do Occlumency -- or Legilimency. Legilimency is borderline dark magic in Jocasta's opinion and so she is very reluctant to reveal to anyone that she knows how to perform it, and so Chantal will be one of the first people she entrusts with the information. Chantal will find out that Jo is proficient (whether it's in a letter to her husband she stumbles upon on her desk, hears her speaking to Kendrick one day, etc.) and promptly confront her, asking Jocasta to teach her these forms of magic in the name of self-preservation, protecting others, and protecting confidentiality.

Furthermore, this will give Jocasta an opportunity to trust someone of a similar mindset, and Jocasta, upon increased Death Eater attacks, will utilize her relationship with Chantal to induct her into the Order of the Phoenix. Chantal's new skills (though not quite as honed) will be useful as Jocasta's are, as will her skills as an Auror.

Jocasta's relationship with @James Laurent, Chantal's superior/boss at the French Ministry as Lead Auror and Jocasta's friend, will ultimately either be strengthened or tested by her interactions with Chantal.


   basil stringfellow:

@Basil Stringfellow is a proficient Occlumens, but he is only a learning Legilimens and his ability is not as strong as Jocasta's in either area. He is close with the young girl Kendrick and Jocasta will be moving into their home this summer, @Billie Fay, and this has presented multiple plot opportunities. Basil is a Death Eater, and when Jocasta attempts to break into his mind using her Legilimency, he will be able to relay this unsettling information to his superiors and the rest of his comrades who are also Death Eaters.

This will put a strain on Jo's relationship with Billie and, in her desire to monitor the letters Billie is sending to and receiving from Basil as well as supervise her visits with him, cause her to act out.

Basil's knowledge of Jocasta's Legilimency ability and his spreading of this knowledge is going to make for some interesting plot opportunities both in her personal life and between the Death Eaters and the Order of the Phoenix.


   gaius purcell:

@Gaius Purcell is an imprisoned Death Eater with a lot of power and influence. According to plans that Gavin and I have later on in playtime, Gaius (either through Billie or through word of mouth by Basil) will learn of Jocasta's abilities and seek to do something further about this. He will feel threatened by how dangerous she has become and will use the people he has rallied as brand new Death Eaters or old loyalists to curb the new Department Head's plans to divert his.

We have discussed more but we are preferring to keep it secret as some of it is a surprise!

Billie's relationship with Gaius will also be a talking point. Billie knows much more about Jocasta and Kendrick than any other child or person who is closely connected to Death Eaters, and Gaius is intending to use her to get closer to the Silvermans. Jocasta's Legilimency ability (or her Occlumency, which the Death Eaters do not necessarily know about) will come into play several times while trying to protect her job, the Order, her family, and Billie.



RP Response: "Legilimens."

The encantation was quiet, but it was serious and sure. Jocasta operated best under such circumstances. If she let herself get too emotional, let her control slip too far away from her, that was when the magic got sloppy. Wasn't that always the case, though, and not just with these more obscure branches? Jocasta could count on one hand the amount of times emotion in terms of magical proficiency had served her better than rationalization.

She was not to be confused for a cold, unfeeling person: She felt things. All the time. Jo considered herself a passionate witch, and her husband, the subject of the most emotion she ever showed anybody, was more than enthusiastic to back that statement up. Performing Legilimency was a special job, though, and it required a meticulous, analytic mind to sift through the information to really glean anything from the literal invasion of someone else's mind. This was exactly why not many witches and wizards found themselves right for twisting and bending to fit into such a specific space.

Jocasta wondered about Chantal, though. She was certainly capable in terms of intelligence and ability, and she hadn't doubted as much of her apprentice in their first few sessions. They were starting out easier, less morally corrupt, and she was teaching Chantal to learn the defensive counterpart, Occlumency. She'd started there herself, and she wasn't sure where along the line she had decided that Legilimency couldn't be that much worse, but it had happened. Somewhere. Jocasta justified many of her actions by thinking of the greater good and how many lives would be saved rather than violated by her actions. She thought the saved far, far outweighed the violated. Or dead, in extreme cases.

Chantal was a good person, and she would have been naive to assume it would be easy for her, especially in light of that fact. Her face was more than telling.

"That was okay," Jo straightened up and raised a light brown eyebrow, her topaz eyes appraising Chantal. She felt a tingly surge of approval trickle down into her fingertips. "But you can do better. This time, think of your mind having a shield. A stone shield. Keep me out, whatever you do. Remember that everything could be on the line if you encounter a Legilimens as proficient as me, Chantal. If you did today, and they were a Death Eater, many of my secrets would be there for the taking."

Jocasta's hands, deceptively manicured, adjusted her dress robes as she leaned down to her protege for another test. "Legilimens," She commanded more firmly than the last time, and felt the light of Chantal's mind swath the sides of her head in white.


[inga]approved![/inga]
    

Eris Rosier [ Inactive Character ]
105 Posts  •  38  •  played by Laura
Re: Special Feature Applications
« Reply #231 on: October 04, 2018, 08:41:33 PM »


t h e   t h i n g s   w e   l o v e   d e s t r o y   u s   e v e r y   t i m e

Inga [ OOC Account ]
703 Posts
Re: Special Feature Applications
« Reply #232 on: October 06, 2018, 03:34:51 PM »
    

Regan Reddington [ Dark Wizard ]
22 Posts  •  53  •  Straight  •  played by Heather
  • You win some and you lose some, but you get paid for all of them.
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Re: Special Feature Applications
« Reply #233 on: October 10, 2018, 12:46:23 AM »
Name: @Heather
Character Name: @Regan Reddington
Feature you're applying for: Occlumency (Accomplished) & Legilimency (Beginner)


C H A R A C T E R

The biggest thing that others could underestimate about Regan is his seemingly docile but harsh personality. His family and close friends would see a kinder, and more heart-driven, man as he is family-oriented above all. He is a natural provider, wanting to give all he can to his loved ones. His sense of duty to those he deeply cares about keeps them all on the right side of his fine-tuned list. These are the people he would defend, go to battle, and potentially die for. His wife sees him as a strong sweetheart, his children see him as a loving father, and his most of his friends find him to be good company. He can even be an inspiring individual to some with his ambitious determination. He radiates with self-confidence as he goes about his day, week, month, and year. Even when he may find himself in doubt, he'll falsify a sort of wit to make up for it.

He takes a great deal of personal responsibility for how he is perceived. He is charismatic, and portrays what some could consider the traits of a natural born leader. Regan has no problem with being polite and proper showing an aged sort of etiquette that he was raised by and graced by influence. He is extraverted, finding solace when being surrounded by people, especially people he adores. There is a great deal to gain from being around people.

While the man can act, he prefers to be authentic by choice. His emotions and feelings are quite real, sometimes volatile, and sometimes soft embracing arms. While in the realm of the dark shadows of the wizarding world, it could be seen as weak to show signs of being human, he finds it an unpredictable strength. Despite that though, he is a private individual, never divulging in matters that he deems too personal. He can talk endlessly about his own travels, but will not share about the family vacation, or how his children are doing outside of his inner close circle of those he trusts. He quite understands the need for boundaries, and likewise is a trustworthy member of society. He (mostly) maintains secrets, understands value of unspoken words, and won't break a promise or go back on his word. The only way he would falter, is to maintain his and his family's reputation. It is true that he can be a bit of a self-preservationist, covering his own tail before helping others. He does it to be able to continue to provide for his loved ones. If he failed, he would fail them, and he would be devastated if that were to occur.

Regan is intelligent, and it often times shows through is actions, more than his words. He carefully crafts plans and thinks in a strategic fashion that could be metaphorically described as 3D wizard's chess. He's honed in on this type of thinking over the many years of his life, and it's quite natural to him to think before he does something, figuring out the best route to the best outcome.  He is a man who can be rather focused on the task at hand, sometimes to the point of obsession if it is important to him. He won't give up on a task, even if it seems impossible, until he reaches it. It may take him years to reach the goal or finish the task, but he'll always strive to see it through. There is no denying that he is patient. He'll wait for however long it will take. Regan is a rational wizard, who prefers logical discussions over emotional outbursts. He is intuitive and perceptive of people, watching behaviors, listening to voices, and reading body language. He especially knows his close friends and family well enough to know when they are upset or happy. Knowing people, and how they work and tick, helps him greatly navigate the many aspects of life around him.

That is because Regan requires control in his life, and can't handle taking orders from others. He is his own leader and follower. There is a sense of dominance that is at play whenever his power is questioned or taken for granted. He bows to no one, besides his wife. Regan is quite a stubborn and relentless man, as once he makes up his mind, it's rather hard to change it.  Once he's set on doing something, he will do it. He can be unforgiving of others who negatively cross his path (while rare) and can hold a lifelong grudge. He is judgemental of those who are different from him and intolerant of change that impacts his world view. He is a purist, and believes purebloods are indeed superior, however he will deal with halfbloods and an occasional muggleborn. He does believe muggles deserve death, considering they prosecuted his family in the past, and continue to cause the wizarding world great difficulty. Regan Reddington, when crossed, can turn into a cold and ruthless man who will take matters into his own hands. It isn't beneath him to kill someone, and hide every evidence of the circumstance, if it meant protecting those close to him or himself. However, Regan is a slow simmer, with a low temperament, and not easily angered.

The wizard has a creative imagination that he often enjoys exploring. Regan enjoys learning, and can spend hours or days with a nose in a book if it meant that he would learn something new that would help him get to wherever he wanted to be. He can be described as a forever student, always wanting to learn new magic, new skills, and learn about new people. He enjoys gathering information, and figuring out the best way to use it. He enjoys a challenge. in a way that he loves the feeling of satisfaction upon completing something difficult. While he is someone who often times fails, he doesn't let it get to him, and will continue to try. He likes the way it feels to work his mind, or use skills he had learned. Regan is growth-oriented and sees potential in everything. Ultimately, he loves deep meaningful discussions about a wide range of topics.

It can often times be hard for strangers or acquaintances to see the soft inner core of Mr. Reddington. At the end of the work day, when he comes home, he is deeply affectionate towards his wife and children, and adores his family and friends. There is nothing more important to Regan than those he loves.


A P P L I C A T I O N

   The Why

Applications freak me out. Ask anyone. I wouldn't be applying if I didn't think it was something I could play, or that my character was incompatible with. I'm continuing to work on Regan's sheet, and I know some of you are all excited about it, which makes me excited too. This is my first dark wizard, ever, and I can't wait to unleash him into the MH world (*cackle*). That being said, applying Regan for an SF isn't directly related to his affiliation, and is more in line with his profession. Which I think is a lovely twist, and I feel that makes it fit a lot better.

A lawyer (or advocate in wizarding world terms) is required to maintain client confidentiality throughout the case and trial. While it may seem easy in the muggle universe, it could potentially be more challenging in the wizarding world due to the variety of spells that could be cast to reveal client testimony, private discussions, and the train of thought or road map of the advocate. By knowing occlumency, the advocate can help better protect themselves as well as the accused from those who wish to see to thwart the trial or bend it to their will. Regan is one to have difficult and challenging cases come to him, such as Death Eater's, Snatcher's, Murder's, and so on. This has been the case since roughly around the end of the first wizarding war when he advocated for followers of the Dark Lord for the first time. He also has fairly normal clients, and often times comes to the aid of the victim and innocent.

It would be very important for Regan to know Occlumency in order to do his job, shady or not. It would be known to his clients that he is skilled in Occlumency, providing a layer of privacy that other advocates couldn't directly offer. Just like his father was a known Occlumens within the trade of law. Private contracts that people wish to maintain private, secrets to hide that vary from affairs to murder and everything in between from clients, as well as his own dealings and troubles in his past and semi-following of Voldemort during both his (brief) reigns. High profile clients would want to maintain a level of privacy that Regan would give them, which gives him a nice bonus to charge a little more than the average lawyer.

His training and knowledge of Legilimency would be kept a secret, even to his close friends, beyond the most important ones of knowing his desire to learn it. Considering prying into people's mind isn't entirely legal, and he'd like to maintain a level of trust with the public, he wouldn't ever share about his training, or attempt the spells on a more capable witch or wizard beyond his level.

   The History

Regan Reddington began studying Occlumency underneath his father at the age of 21 upon graduating from international law school. In order to maintain the family business, be head of it, and continue it, a lot of information is to remain confidential. Because their line of work varies on the scale of light and dark, on the books and off the record, they wouldn't want curious minds to unravel their precious influence. His father trained underneath his father, and tends to be passed down through the family as new generations take over, to give them the best chance to survive. From the first day of taking over the family business, to present day, Regan has been practicing and using Occlumency, making him have over 31 years of experience.

In the court room (and outside of it during trials), the skill allows Regan to defend clients of the most wicked crimes. His mind, and therefore client's testimony, would remain protected. His analysis of the trial before him and moves he'd make to provide the best opportunity for his client, would be protected. As he is a large believer of maintaining privacy, he takes a great deal of precautions to protect that privacy, therefore takes the practice of Occlumency quite seriously for his profession. He wouldn't want someone to know every move his personal advocate made within the trial if he were to ever be charged with a crime. He isn't one to bluntly go around and sharing that he is skilled in Occlumency, however he does let his clients know in an effort to gain their trust and keep them at ease during their discussions with him and their trial. If they knew they were safe, he wouldn't have to pry information out of them.

Occlumency has also helped him as an aid to blood purists like Voldemort and his Death Eaters. Beyond helping them navigate wizarding law, Regan has kept a wide variety of secrets for Death Eaters, and maintained a distance from falling into the trap of being within the cult. He found himself to be someone others would go to, to share secrets or concerns, knowing a select few Death Eaters weren't entirely faithful to the cause or Voldemort. He had aided muggleborns during the Second Wizarding War, often times coming under scrutiny by Death Eaters, such as his friend Gaius, and he maintained confidentiality unless he had someone in particular to offer up as a sacrifice to maintain his reputation amongst dark witches and wizards like him.

Maintaining the many different off the record debts witches and wizards owe him and his family requires secrets. Because Regan deals with a variety of ways of payment, he has witches and wizards under his thumb that he would protect their identity from those who wish to know what they've been up to. Despite them owing a debt to him, he would like to collect at the appropriate time and for their debt to remain under his control.

It wasn't until his mid-forties that he began practicing Legilimency and in secret, and is quite weak in that area. Still at a rather beginner level, Regan only uses the spell as a form of practice to gain more experience, less to gather any information. At the moment, practicing Legilimency is recreational. After all, why would he need to extract information from someone's mind if they wanted an advocate to represent them in the court of wizarding law. He hasn't had much of a need, but it would allow for additional plots for Regan to continue his practice. If he gets to a point where it isn't a daunting spell for him, he could train others to learn, at the very least, Occlumency.

   The Ability

Over the 31 years so far of training in and using Occlumency, Regan has honed in the ability to close his mind off to intrusions. If he is unable to ward off an invader, he has learned how to manipulate the memories and thoughts the individual is searching for. He feels an odd sense of an electric vibration that can vary in length and intensity, much like being electrocuted by low voltage, and likened to 'brain zaps' of misfiring neurotransmitters when he is under attack. It's actually really bothersome to him, and can cause him some headaches when he is trying to ward of intrusions. In the past he has had to deal with migraines, nose bleeds, sinus infections and loss of balance. These days he is able to take care of himself, and knows when he is at his limit, to get away in some capacity before it gets to those points. He is able to protect his mind wandlessly, after several years of practice, and it's become a bit of a habit for Regan to have his 'shield' always turned to 'on' when around others.

Those who are new to Legilimency he would feel the strongest, as it's quite like taking a sledge hammer to a brick wall. Individuals who are skilled in the craft of Legilimency would be less able to be detected or felt, more like a robber who had several years experience. Not a complete master of Occlumency himself, Regan finds it difficult to detect the masters and highest skill levels of Legilimency. Those who have just as many years of use, if not more, are capable of breaking his barriers. That being said, Regan is always using Occlumency in his day to day life, and grows in ability slowly every year that passes. He is teaching himself ways to set traps within his mind when evidently up against someone who could potentially be more skilled than him. He is teaching himself to better protect his and his client's secrets through use of redirection, which is to drag the invader to a pointless memory, or an endless loop. At this present time he is using memories of classical music and mundane things to redirect focus.

The Occlumens would have to have a steady mind and steady emotions, which Regan sometimes doesn't have. His greatest weakness is to put his family at risk, as he finds it the most difficult to keep himself level and clear when he has a deep capacity to care for his family's wellbeing. He does his best to take every percaution, but even then he trips up every once in a while and can be vulnerable.

The SF doesn't make or break Regan, but adds another layer to him that gives him a more rounded character development, past, present, and future. I hope that it makes sense that he'd be a well capable Occlumens, and a mediocre Legilimens. If approved, I look forward to playing him with these abilities, using them in any plots deemed appropriate, and normal threads where seen fit.


P L O T S

Overall, I'm hoping over time to be able to play out him practicing using Legilimency on someone, training new individual(s) in the art of Occlumency, and a few court room shenanigans. There is a future pathway for this SF, with many different opportunities available. He would continue to be involved in blood purity related actions, and his skill may be handy for any sort of dark plot that may eventually unfold. His connections to others could potentially unfold additional plots that I haven't discussed at length with. I'm always hesitant to plot with people directly for concrete plots, as 99% of the time, they fall through. Beyond direct characters, the Sleeper plot could provide opportunities for Regan to use his Occlumency and prod around brains of others through practicing Legilimency. He could assist in training a few of the new recruits with Occlumency if needed. I'm vaguely aware that the dark wizarding realm will be making an appearance again, and I would like for Regan to be involved in some capacity.

But, at more finer details, I talked with @Laura about @Eris Rosier teaching Regan the more finer points of Legilimency. She would have owed him a favor, likely due to giving her information about his visits with @Gaius Purcell, and he would of trusted her with this task after knowing her since her appearance among the ranks of the Death Eaters during the Second Wizarding War. Because Regan knows her, and knows his good friend Gaius has faith in her in some capacity, he'd be more likely to learn the skill from her due to the common core cause of bettering wizarding society. With him learning from Eris, he would also have to keep his mind protected from her in an effort to keep his family and family secrets safe. He doesn't trust her intentions of prying. With @Elena 's @Sylvester Walker, Regan would be trusted with the many contracts his cousin deals with for his businesses, that are to be protected and confidential. Sylvester can feel safe that the many ways his businesses are ran are hidden from prying eyes. There's several future options available for the two as they venture the world together. Elena also has a Death Eater in the background somewhere that she is working on bringing back named Melissa Knox, who Regan would have met around the Second Wizarding War. She trusted him to give her safe passage to Sweden, and it is likely some of her "co-workers" came looking for her before the Battle of Hogwarts. She returned to England to take over the Daily Prophet, and likewise from there I would like to plot with some others for Regan to test his Legilimency training on (from Eris) to give intel to Melissa for the Prophet as an anonymous source. The two would enjoy a few articles of chaos in hopes of changing the direction of society.

Regan's first official/successful Legilimency would likely be on @Nathalie Wilkins, a young woman who has taken his daughter under her wing, in an effort to know her intentions. Considering he is quite protective of his family and loved ones, he'd take every precaution to know more about the girl who is seeing Reena regularly. He'd want to know she wasn't a threat, and will likely learn about her up to an amount approved by Gavin. There is also @Gaius Purcell, whom would be aware of Regan's ability in Occlumancy, considering that the two have known each other since Hogwarts years, and there's many past and future opportunities there as well. Gaius can send messages to the outside world with the assistance of Regan, who views the prisoner as a best friend still, even after the horrendous crimes throughout the years.

His skillful Occlumancy would assist him with dealing with Ministry workers who question his morals such as @Jon Emerson Sr, @JT 's character, who I haven't spoken directly about the SF with but have discussed their frenemy type relationship that blossomed during Regan's internship years at the International Confederation of Wizards. At some point, it is likely that Jon Sr will corner Regan about past things that don't directly add up and would have to wiggle his way free from that grasp. Considering he'd be a pain in the a** to several characters beyond mentioned, I would assume he'd be on some sort of list via the Ministry to keep an eye on. It is possible he could run into other Occlumens and Legilimens that are of lighter affiliation as a result and endure a power struggle of the mind. I don't have anyone in particular in mind for something like that, but it's something that could happen.

S A M P L E

Regan rubbed the temples of his head as he focused on the paperwork before him. He had been sitting beside his client in the court room for the past four hours, whom had a conspiracy to overthrow the Ministry charge on him. Something serious that would wind him in Azkaban for life. What bothered the man the most was that Mr. Charles Tucker's statements to him were of innocence and what was being claimed before them were false. There was no reason for Tucker to lie to Regan, otherwise the entire trial was pointless. Otherwise, Charles was wasting his debt, and Regan's natural code of silence.

He eyed the judge, banging the gavel for order, as chatter and shocking awes rolled through the court room of new evidence. There was an odd familiar sense an internal electric charge of the mind that shivered down his spine. He'd have a headache by the end of the trial if he couldn't find the source. Sure, Regan had informed Tucker of his skill in Occlumency, but the court room before him could only believe it to be rumor, more than reality. Regan liked it that way, it made things easier if it wasn't fully out in the open. Someone was setting the man up beside him, and using Legiligemcy on him. While he wanted to know why, Regan had to remain relatively focused. The familiar tingle of attempts to penetrate his barrier was unnerving. The man stared at the rip in the parchment for a few moments, estimating the length of the tear.

He looked up from his notes the moment he heard his name come from the judge's mouth. "Your honor," Regan stood up from the table, eyeing the room before him.

"As you must realize, new evidence brought forth in the middle of a trail is a bit curious. Does this letter prove that Tucker walked into the Ministry of Magic, and opened fire on the workers with curses and hexes, killing two, as you so claim? Let's break it down shall we," Regan paused, rocking his head from one shoulder to the other, his eyes resting on the eyes of a Wizengamot juror. A hint of guilt crossed his face for a brief moment. Got you. Regan continued on, scanning the remaining jurors seated before him, "This letter was dated when? Thursday before the Monday of the alleged attack? How is the handwriting, the quillwork? Does it actually match my client's handwriting?" He turned to Charles, pushing a piece of parchment towards him, "write my next words, and keep up," with that Regan felt the spine tingling sensation that made him aware that someone was not content with the direction he was heading.

It was almost disorienting, as he paused briefly, resting his hand against the table, his gaze returning to the guilty looking juror before back to Charles. Regan closed his eyes briefly, playing a moment of classical music he remembered witnessing a few years ago within his mind as a method to clear it. "Write," he whispered as he pointed to the quill. "If Mr. Tucker would have written something hastefully to his wife as a form of a confession for his crime, his quillwork would include distinct marks that would match those on this new piece of evidence." The former Slytherin watched the man scribble as quickly as he could to keep up, Regan walked toward the commanding Judge of the trial, "may I see this new letter? Considering I haven't had a chance to discuss this evidence with my client, nor seen it myself, I would assume that we would have fifteen minutes with this evidence to discuss it with my client. After all, he will merely deny it is his out of surprise would he not? Wouldn't you?"

Regan was granted fifteen minutes, and a break was called. He walked back to the table, kneeling next to it, eyeing Charles' handwriting with the letter briefly, "keep writing, like your life depends on it - because it does." He watched Tucker gulp, before eyeing the juror whom he had suspicion of as he left through the door, "I will be right back," he slammed his hand onto the table, "write, Charles," eyes watched him as he walked to the door and exited the court room. Regan quickened his pace, catching up to the man, and pulled his shoulder back in the middle of the quiet corridor. "What are you playing?" He growled.

"I know it's you," Regan grabbed and tugged against the Juror's tie, bringing the man closer to him as he backed him toward the wall, "you have guts to try and get an upper edge against Mr. Tucker, who for all extensive purposes is being set up inside the trial," the man growled in a low tone, his eyes narrowing, "who set you up to gather intel?" He refused to let go of the blonde haired man's tie as he pushed back, "why is it important for Tucker to be framed as guilty?" The man stuttered briefly, turning red, "oh, you think I wouldn't find out that you're a Legilimens? MERLIN," he groaned dramatically, "you're the worst kind available. It's like you're sending the blasting charm at me, I'm sure anyone would know it was you, klutzing around like you have no idea what you're doing." Regan let go of his tie, and pulled out his wand poking at his neck, "Legilimency is illegal, especially within a trial, do you not know court room etiquette?" Of course not. He hadn't seen this juror before in his entire life of being in the court room. He wasn't old enough to be a Wizengamot member. It didn't add up or make sense to the fifty-two year old wizard, which was exactly why he was in the corridor with him.

"Tell your boss that if he has a problem with my client, to speak to me directly," he hissed with disdain, "unless he is a coward, which it appears he is to claim a low level ministry worker who enjoys his job is a killer." Regan's wand dug into the juror's neck for a moment, "I don't want to see you in that court room again. Tucker will go free. I bet... your life on it." With that the dark wizard turned and headed back into the court room, ready to analyze the quillwork with the commanding judge. The sensation he was experiencing dulled to a low headache that he was sure he'd need a potion for once the trial was finished. He turned to Charles, picking up both pieces of paper, looking for the drippings of the ink, the R, S, T, and H's.

They didn't match.

Inga [ OOC Account ]
703 Posts
Re: Special Feature Applications
« Reply #234 on: October 12, 2018, 06:58:24 PM »
Name: @Heather
Character Name: @Regan Reddington
Feature you're applying for: Occlumency (Accomplished) & Legilimency (Beginner)


C H A R A C T E R

The biggest thing that others could underestimate about Regan is his seemingly docile but harsh personality. His family and close friends would see a kinder, and more heart-driven, man as he is family-oriented above all. He is a natural provider, wanting to give all he can to his loved ones. His sense of duty to those he deeply cares about keeps them all on the right side of his fine-tuned list. These are the people he would defend, go to battle, and potentially die for. His wife sees him as a strong sweetheart, his children see him as a loving father, and his most of his friends find him to be good company. He can even be an inspiring individual to some with his ambitious determination. He radiates with self-confidence as he goes about his day, week, month, and year. Even when he may find himself in doubt, he'll falsify a sort of wit to make up for it.

He takes a great deal of personal responsibility for how he is perceived. He is charismatic, and portrays what some could consider the traits of a natural born leader. Regan has no problem with being polite and proper showing an aged sort of etiquette that he was raised by and graced by influence. He is extraverted, finding solace when being surrounded by people, especially people he adores. There is a great deal to gain from being around people.

While the man can act, he prefers to be authentic by choice. His emotions and feelings are quite real, sometimes volatile, and sometimes soft embracing arms. While in the realm of the dark shadows of the wizarding world, it could be seen as weak to show signs of being human, he finds it an unpredictable strength. Despite that though, he is a private individual, never divulging in matters that he deems too personal. He can talk endlessly about his own travels, but will not share about the family vacation, or how his children are doing outside of his inner close circle of those he trusts. He quite understands the need for boundaries, and likewise is a trustworthy member of society. He (mostly) maintains secrets, understands value of unspoken words, and won't break a promise or go back on his word. The only way he would falter, is to maintain his and his family's reputation. It is true that he can be a bit of a self-preservationist, covering his own tail before helping others. He does it to be able to continue to provide for his loved ones. If he failed, he would fail them, and he would be devastated if that were to occur.

Regan is intelligent, and it often times shows through is actions, more than his words. He carefully crafts plans and thinks in a strategic fashion that could be metaphorically described as 3D wizard's chess. He's honed in on this type of thinking over the many years of his life, and it's quite natural to him to think before he does something, figuring out the best route to the best outcome.  He is a man who can be rather focused on the task at hand, sometimes to the point of obsession if it is important to him. He won't give up on a task, even if it seems impossible, until he reaches it. It may take him years to reach the goal or finish the task, but he'll always strive to see it through. There is no denying that he is patient. He'll wait for however long it will take. Regan is a rational wizard, who prefers logical discussions over emotional outbursts. He is intuitive and perceptive of people, watching behaviors, listening to voices, and reading body language. He especially knows his close friends and family well enough to know when they are upset or happy. Knowing people, and how they work and tick, helps him greatly navigate the many aspects of life around him.

That is because Regan requires control in his life, and can't handle taking orders from others. He is his own leader and follower. There is a sense of dominance that is at play whenever his power is questioned or taken for granted. He bows to no one, besides his wife. Regan is quite a stubborn and relentless man, as once he makes up his mind, it's rather hard to change it.  Once he's set on doing something, he will do it. He can be unforgiving of others who negatively cross his path (while rare) and can hold a lifelong grudge. He is judgemental of those who are different from him and intolerant of change that impacts his world view. He is a purist, and believes purebloods are indeed superior, however he will deal with halfbloods and an occasional muggleborn. He does believe muggles deserve death, considering they prosecuted his family in the past, and continue to cause the wizarding world great difficulty. Regan Reddington, when crossed, can turn into a cold and ruthless man who will take matters into his own hands. It isn't beneath him to kill someone, and hide every evidence of the circumstance, if it meant protecting those close to him or himself. However, Regan is a slow simmer, with a low temperament, and not easily angered.

The wizard has a creative imagination that he often enjoys exploring. Regan enjoys learning, and can spend hours or days with a nose in a book if it meant that he would learn something new that would help him get to wherever he wanted to be. He can be described as a forever student, always wanting to learn new magic, new skills, and learn about new people. He enjoys gathering information, and figuring out the best way to use it. He enjoys a challenge. in a way that he loves the feeling of satisfaction upon completing something difficult. While he is someone who often times fails, he doesn't let it get to him, and will continue to try. He likes the way it feels to work his mind, or use skills he had learned. Regan is growth-oriented and sees potential in everything. Ultimately, he loves deep meaningful discussions about a wide range of topics.

It can often times be hard for strangers or acquaintances to see the soft inner core of Mr. Reddington. At the end of the work day, when he comes home, he is deeply affectionate towards his wife and children, and adores his family and friends. There is nothing more important to Regan than those he loves.


A P P L I C A T I O N

   The Why

Applications freak me out. Ask anyone. I wouldn't be applying if I didn't think it was something I could play, or that my character was incompatible with. I'm continuing to work on Regan's sheet, and I know some of you are all excited about it, which makes me excited too. This is my first dark wizard, ever, and I can't wait to unleash him into the MH world (*cackle*). That being said, applying Regan for an SF isn't directly related to his affiliation, and is more in line with his profession. Which I think is a lovely twist, and I feel that makes it fit a lot better.

A lawyer (or advocate in wizarding world terms) is required to maintain client confidentiality throughout the case and trial. While it may seem easy in the muggle universe, it could potentially be more challenging in the wizarding world due to the variety of spells that could be cast to reveal client testimony, private discussions, and the train of thought or road map of the advocate. By knowing occlumency, the advocate can help better protect themselves as well as the accused from those who wish to see to thwart the trial or bend it to their will. Regan is one to have difficult and challenging cases come to him, such as Death Eater's, Snatcher's, Murder's, and so on. This has been the case since roughly around the end of the first wizarding war when he advocated for followers of the Dark Lord for the first time. He also has fairly normal clients, and often times comes to the aid of the victim and innocent.

It would be very important for Regan to know Occlumency in order to do his job, shady or not. It would be known to his clients that he is skilled in Occlumency, providing a layer of privacy that other advocates couldn't directly offer. Just like his father was a known Occlumens within the trade of law. Private contracts that people wish to maintain private, secrets to hide that vary from affairs to murder and everything in between from clients, as well as his own dealings and troubles in his past and semi-following of Voldemort during both his (brief) reigns. High profile clients would want to maintain a level of privacy that Regan would give them, which gives him a nice bonus to charge a little more than the average lawyer.

His training and knowledge of Legilimency would be kept a secret, even to his close friends, beyond the most important ones of knowing his desire to learn it. Considering prying into people's mind isn't entirely legal, and he'd like to maintain a level of trust with the public, he wouldn't ever share about his training, or attempt the spells on a more capable witch or wizard beyond his level.

   The History

Regan Reddington began studying Occlumency underneath his father at the age of 21 upon graduating from international law school. In order to maintain the family business, be head of it, and continue it, a lot of information is to remain confidential. Because their line of work varies on the scale of light and dark, on the books and off the record, they wouldn't want curious minds to unravel their precious influence. His father trained underneath his father, and tends to be passed down through the family as new generations take over, to give them the best chance to survive. From the first day of taking over the family business, to present day, Regan has been practicing and using Occlumency, making him have over 31 years of experience.

In the court room (and outside of it during trials), the skill allows Regan to defend clients of the most wicked crimes. His mind, and therefore client's testimony, would remain protected. His analysis of the trial before him and moves he'd make to provide the best opportunity for his client, would be protected. As he is a large believer of maintaining privacy, he takes a great deal of precautions to protect that privacy, therefore takes the practice of Occlumency quite seriously for his profession. He wouldn't want someone to know every move his personal advocate made within the trial if he were to ever be charged with a crime. He isn't one to bluntly go around and sharing that he is skilled in Occlumency, however he does let his clients know in an effort to gain their trust and keep them at ease during their discussions with him and their trial. If they knew they were safe, he wouldn't have to pry information out of them.

Occlumency has also helped him as an aid to blood purists like Voldemort and his Death Eaters. Beyond helping them navigate wizarding law, Regan has kept a wide variety of secrets for Death Eaters, and maintained a distance from falling into the trap of being within the cult. He found himself to be someone others would go to, to share secrets or concerns, knowing a select few Death Eaters weren't entirely faithful to the cause or Voldemort. He had aided muggleborns during the Second Wizarding War, often times coming under scrutiny by Death Eaters, such as his friend Gaius, and he maintained confidentiality unless he had someone in particular to offer up as a sacrifice to maintain his reputation amongst dark witches and wizards like him.

Maintaining the many different off the record debts witches and wizards owe him and his family requires secrets. Because Regan deals with a variety of ways of payment, he has witches and wizards under his thumb that he would protect their identity from those who wish to know what they've been up to. Despite them owing a debt to him, he would like to collect at the appropriate time and for their debt to remain under his control.

It wasn't until his mid-forties that he began practicing Legilimency and in secret, and is quite weak in that area. Still at a rather beginner level, Regan only uses the spell as a form of practice to gain more experience, less to gather any information. At the moment, practicing Legilimency is recreational. After all, why would he need to extract information from someone's mind if they wanted an advocate to represent them in the court of wizarding law. He hasn't had much of a need, but it would allow for additional plots for Regan to continue his practice. If he gets to a point where it isn't a daunting spell for him, he could train others to learn, at the very least, Occlumency.

   The Ability

Over the 31 years so far of training in and using Occlumency, Regan has honed in the ability to close his mind off to intrusions. If he is unable to ward off an invader, he has learned how to manipulate the memories and thoughts the individual is searching for. He feels an odd sense of an electric vibration that can vary in length and intensity, much like being electrocuted by low voltage, and likened to 'brain zaps' of misfiring neurotransmitters when he is under attack. It's actually really bothersome to him, and can cause him some headaches when he is trying to ward of intrusions. In the past he has had to deal with migraines, nose bleeds, sinus infections and loss of balance. These days he is able to take care of himself, and knows when he is at his limit, to get away in some capacity before it gets to those points. He is able to protect his mind wandlessly, after several years of practice, and it's become a bit of a habit for Regan to have his 'shield' always turned to 'on' when around others.

Those who are new to Legilimency he would feel the strongest, as it's quite like taking a sledge hammer to a brick wall. Individuals who are skilled in the craft of Legilimency would be less able to be detected or felt, more like a robber who had several years experience. Not a complete master of Occlumency himself, Regan finds it difficult to detect the masters and highest skill levels of Legilimency. Those who have just as many years of use, if not more, are capable of breaking his barriers. That being said, Regan is always using Occlumency in his day to day life, and grows in ability slowly every year that passes. He is teaching himself ways to set traps within his mind when evidently up against someone who could potentially be more skilled than him. He is teaching himself to better protect his and his client's secrets through use of redirection, which is to drag the invader to a pointless memory, or an endless loop. At this present time he is using memories of classical music and mundane things to redirect focus.

The Occlumens would have to have a steady mind and steady emotions, which Regan sometimes doesn't have. His greatest weakness is to put his family at risk, as he finds it the most difficult to keep himself level and clear when he has a deep capacity to care for his family's wellbeing. He does his best to take every percaution, but even then he trips up every once in a while and can be vulnerable.

The SF doesn't make or break Regan, but adds another layer to him that gives him a more rounded character development, past, present, and future. I hope that it makes sense that he'd be a well capable Occlumens, and a mediocre Legilimens. If approved, I look forward to playing him with these abilities, using them in any plots deemed appropriate, and normal threads where seen fit.


P L O T S

Overall, I'm hoping over time to be able to play out him practicing using Legilimency on someone, training new individual(s) in the art of Occlumency, and a few court room shenanigans. There is a future pathway for this SF, with many different opportunities available. He would continue to be involved in blood purity related actions, and his skill may be handy for any sort of dark plot that may eventually unfold. His connections to others could potentially unfold additional plots that I haven't discussed at length with. I'm always hesitant to plot with people directly for concrete plots, as 99% of the time, they fall through. Beyond direct characters, the Sleeper plot could provide opportunities for Regan to use his Occlumency and prod around brains of others through practicing Legilimency. He could assist in training a few of the new recruits with Occlumency if needed. I'm vaguely aware that the dark wizarding realm will be making an appearance again, and I would like for Regan to be involved in some capacity.

But, at more finer details, I talked with @Laura about @Eris Rosier teaching Regan the more finer points of Legilimency. She would have owed him a favor, likely due to giving her information about his visits with @Gaius Purcell, and he would of trusted her with this task after knowing her since her appearance among the ranks of the Death Eaters during the Second Wizarding War. Because Regan knows her, and knows his good friend Gaius has faith in her in some capacity, he'd be more likely to learn the skill from her due to the common core cause of bettering wizarding society. With him learning from Eris, he would also have to keep his mind protected from her in an effort to keep his family and family secrets safe. He doesn't trust her intentions of prying. With @Elena 's @Sylvester Walker, Regan would be trusted with the many contracts his cousin deals with for his businesses, that are to be protected and confidential. Sylvester can feel safe that the many ways his businesses are ran are hidden from prying eyes. There's several future options available for the two as they venture the world together. Elena also has a Death Eater in the background somewhere that she is working on bringing back named Melissa Knox, who Regan would have met around the Second Wizarding War. She trusted him to give her safe passage to Sweden, and it is likely some of her "co-workers" came looking for her before the Battle of Hogwarts. She returned to England to take over the Daily Prophet, and likewise from there I would like to plot with some others for Regan to test his Legilimency training on (from Eris) to give intel to Melissa for the Prophet as an anonymous source. The two would enjoy a few articles of chaos in hopes of changing the direction of society.

Regan's first official/successful Legilimency would likely be on @Nathalie Wilkins, a young woman who has taken his daughter under her wing, in an effort to know her intentions. Considering he is quite protective of his family and loved ones, he'd take every precaution to know more about the girl who is seeing Reena regularly. He'd want to know she wasn't a threat, and will likely learn about her up to an amount approved by Gavin. There is also @Gaius Purcell, whom would be aware of Regan's ability in Occlumancy, considering that the two have known each other since Hogwarts years, and there's many past and future opportunities there as well. Gaius can send messages to the outside world with the assistance of Regan, who views the prisoner as a best friend still, even after the horrendous crimes throughout the years.

His skillful Occlumancy would assist him with dealing with Ministry workers who question his morals such as @Jon Emerson Sr, @JT 's character, who I haven't spoken directly about the SF with but have discussed their frenemy type relationship that blossomed during Regan's internship years at the International Confederation of Wizards. At some point, it is likely that Jon Sr will corner Regan about past things that don't directly add up and would have to wiggle his way free from that grasp. Considering he'd be a pain in the a** to several characters beyond mentioned, I would assume he'd be on some sort of list via the Ministry to keep an eye on. It is possible he could run into other Occlumens and Legilimens that are of lighter affiliation as a result and endure a power struggle of the mind. I don't have anyone in particular in mind for something like that, but it's something that could happen.

S A M P L E

Regan rubbed the temples of his head as he focused on the paperwork before him. He had been sitting beside his client in the court room for the past four hours, whom had a conspiracy to overthrow the Ministry charge on him. Something serious that would wind him in Azkaban for life. What bothered the man the most was that Mr. Charles Tucker's statements to him were of innocence and what was being claimed before them were false. There was no reason for Tucker to lie to Regan, otherwise the entire trial was pointless. Otherwise, Charles was wasting his debt, and Regan's natural code of silence.

He eyed the judge, banging the gavel for order, as chatter and shocking awes rolled through the court room of new evidence. There was an odd familiar sense an internal electric charge of the mind that shivered down his spine. He'd have a headache by the end of the trial if he couldn't find the source. Sure, Regan had informed Tucker of his skill in Occlumency, but the court room before him could only believe it to be rumor, more than reality. Regan liked it that way, it made things easier if it wasn't fully out in the open. Someone was setting the man up beside him, and using Legiligemcy on him. While he wanted to know why, Regan had to remain relatively focused. The familiar tingle of attempts to penetrate his barrier was unnerving. The man stared at the rip in the parchment for a few moments, estimating the length of the tear.

He looked up from his notes the moment he heard his name come from the judge's mouth. "Your honor," Regan stood up from the table, eyeing the room before him.

"As you must realize, new evidence brought forth in the middle of a trail is a bit curious. Does this letter prove that Tucker walked into the Ministry of Magic, and opened fire on the workers with curses and hexes, killing two, as you so claim? Let's break it down shall we," Regan paused, rocking his head from one shoulder to the other, his eyes resting on the eyes of a Wizengamot juror. A hint of guilt crossed his face for a brief moment. Got you. Regan continued on, scanning the remaining jurors seated before him, "This letter was dated when? Thursday before the Monday of the alleged attack? How is the handwriting, the quillwork? Does it actually match my client's handwriting?" He turned to Charles, pushing a piece of parchment towards him, "write my next words, and keep up," with that Regan felt the spine tingling sensation that made him aware that someone was not content with the direction he was heading.

It was almost disorienting, as he paused briefly, resting his hand against the table, his gaze returning to the guilty looking juror before back to Charles. Regan closed his eyes briefly, playing a moment of classical music he remembered witnessing a few years ago within his mind as a method to clear it. "Write," he whispered as he pointed to the quill. "If Mr. Tucker would have written something hastefully to his wife as a form of a confession for his crime, his quillwork would include distinct marks that would match those on this new piece of evidence." The former Slytherin watched the man scribble as quickly as he could to keep up, Regan walked toward the commanding Judge of the trial, "may I see this new letter? Considering I haven't had a chance to discuss this evidence with my client, nor seen it myself, I would assume that we would have fifteen minutes with this evidence to discuss it with my client. After all, he will merely deny it is his out of surprise would he not? Wouldn't you?"

Regan was granted fifteen minutes, and a break was called. He walked back to the table, kneeling next to it, eyeing Charles' handwriting with the letter briefly, "keep writing, like your life depends on it - because it does." He watched Tucker gulp, before eyeing the juror whom he had suspicion of as he left through the door, "I will be right back," he slammed his hand onto the table, "write, Charles," eyes watched him as he walked to the door and exited the court room. Regan quickened his pace, catching up to the man, and pulled his shoulder back in the middle of the quiet corridor. "What are you playing?" He growled.

"I know it's you," Regan grabbed and tugged against the Juror's tie, bringing the man closer to him as he backed him toward the wall, "you have guts to try and get an upper edge against Mr. Tucker, who for all extensive purposes is being set up inside the trial," the man growled in a low tone, his eyes narrowing, "who set you up to gather intel?" He refused to let go of the blonde haired man's tie as he pushed back, "why is it important for Tucker to be framed as guilty?" The man stuttered briefly, turning red, "oh, you think I wouldn't find out that you're a Legilimens? MERLIN," he groaned dramatically, "you're the worst kind available. It's like you're sending the blasting charm at me, I'm sure anyone would know it was you, klutzing around like you have no idea what you're doing." Regan let go of his tie, and pulled out his wand poking at his neck, "Legilimency is illegal, especially within a trial, do you not know court room etiquette?" Of course not. He hadn't seen this juror before in his entire life of being in the court room. He wasn't old enough to be a Wizengamot member. It didn't add up or make sense to the fifty-two year old wizard, which was exactly why he was in the corridor with him.

"Tell your boss that if he has a problem with my client, to speak to me directly," he hissed with disdain, "unless he is a coward, which it appears he is to claim a low level ministry worker who enjoys his job is a killer." Regan's wand dug into the juror's neck for a moment, "I don't want to see you in that court room again. Tucker will go free. I bet... your life on it." With that the dark wizard turned and headed back into the court room, ready to analyze the quillwork with the commanding judge. The sensation he was experiencing dulled to a low headache that he was sure he'd need a potion for once the trial was finished. He turned to Charles, picking up both pieces of paper, looking for the drippings of the ink, the R, S, T, and H's.

They didn't match.
[inga]approved! ~[/inga]
    

Piers Lovell [ Hogwarts Adult ]
10 Posts  •  Twenty-Three  •  Heterosexual  •  played by Dylan
Re: Special Feature Applications
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Sioban [ Super-Admin ]
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Dylan [ Durmstrang Admin ]
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Mel [ Ilvermorny Admin ]
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Louise [ Moderator ]
129 Posts  •  played by Louise
Re: Special Feature Applications
« Reply #239 on: October 29, 2019, 10:02:35 PM »

Name: @Louise
Character name: @Synnöve Solveigdotter
Feature you are applying for: 1/2 Siren
Description of the character:
Synnöve Solveigdotter is a half-siren, half-witch.  Her father is Erik Fisker, a wizard and the Professor of Nautica at Durmstrang.  Her mother, Solveig, is a pure-blood siren of the Måndöttrar clan, who reside in a series of small secret islands in the Gulf of Bothnia near Döttrar Vik, Sweden.

Roughly seventeen years ago, Erik was shipwrecked on an island belonging to the Måndöttrar sirens and was rescued by Solveig.  She kept him as a sort of pet for almost a year (an aberrantly long time for a siren).  Between them there grew a kind of affection and attachment but, fearing the disapproval of her clan yet not desiring to kill the man, Solveig released Erik from his captivity unharmed.  Shortly after he left, she discovered she was pregnant with his child; a revelation Erik would remain ignorant of until almost seventeen years later. 

Synnöve was born within the siren clan and grew up according to their rules and culture.  Yet she was not the most well-behaved young girl, frequently getting into trouble for exploring outside of their territories and playing tricks on humans in areas that were meant to be protected by treaty with the Swedish Ministry of Magic.  Synne’s mother intended for her to receive schooling at Durmstrang in order to master the magic she inherited from her father and Solveig prepared her by ensuring that Synne learnt to speak (and read and write) Russian and Swedish.  She also made sure that Synne got to see a little of human culture by visiting Döttrar Vik.  Unfortunately, however, Synne was ultimately not permitted to enrol in the school when she turned eleven.  The girl was considered by the clan to be both too unruly and too susceptible to human corruption.  Instead Synne had to continue her education through her clan. 

Synne’s rebellious nature continued to be a problem for her until, when she was thirteen and overconfident in her abilities, she made a terrible mistake which cost the life of one of her friends.  Synne spoke with some young men she saw visiting Döttrar Vik (a taboo act in itself) and agreed to meet them later with some friends – at a location outside of the protected siren territories.  Falsely believing herself to be in total control and the men under her thrall, Synne ultimately led herself and two friends into a trap.  The men killed one of her siren friends in order to harvest her hair and nails for sale on the black-market.  While Synne and her remaining friend were lucky enough to escape, they faced a furious clan upon their return.  Synnöve was punished severely for her actions and the trauma from the incident itself left her fearing and hating humans.

Sobered by the death of her friend at human hands, Synne became a much more cautious and reserved girl.  She focused all of her energies on her education and never broke a rule nor strayed from siren territories again.  A few years later when the Durmstrang Institute of Magic moved back to the vicinity of Döttrar Vik (after a few hundred years absence), Synne’s clan were concerned by the development.  After watching the situation for a number of months, it was finally determined that they needed someone on the inside.  After much discussion it was decided that Synne would be enrolled in the school.  Due to her good-behaviour over the preceding years and aversion to humans, she was considered a reasonable candidate.  One of the deciding factors ended up being that her biological father, Erik Fisker, was a professor at the school.  It seemed advantageous to place Synne where she could potentially leverage this connection. 

Synne has recently entered Durmstrang as a late enrolment and is attending classes as a Fifth Year student.  In the spirit of good-will with their siren neighbours (and perhaps influenced by their charms), some allowances were made for Synne’s unusual enrolment.  She now spies for her clan and sends them reports on events within the school.  (I imagine the Durmstrang faculty are aware of this fact but do not presently see any reason to stop it).  She faces many difficulties adapting to human life and culture.  Threads with Synne are sure to be rife with opportunities for misunderstanding.  She has only just met her father, Erik Fisker, and doesn’t know how she feels about him yet. 

As a half-siren, half-witch Synne will be deeply tuned into ongoing relations between the sirens and the school (with the potential to act as an ambassador or “bridge” between them).  At 16-years-old she has yet to undergo the rituals that would commit her permanently to the clan and as she spends more time away from them at school, she is slowly discovering her humanity.  In the future there looms a difficult decision – to be a siren or to be human?

Application:
Sirens
Summary based on MH Special Features information as well as lore provided by @Dylan

Sirens are known to be exceptionally beautiful woman; tall and thin with pale skin and long flowing hair.  Their facial features are fine and delicate in appearance, almost birdlike.  One could be forgiven for judging them to be frail or fragile but these creatures are ferociously strong in their element – the sea.  It is not uncommon for sirens to have webbed hands and feet.  When very angry they can undergo a partial transformation, changing their face to that of a bird.  They are also able to produce the most inhuman and terrifying screams and screeches; which can even cause lasting damage to the eardrums of any humans foolish enough to be listening.  If particularly infuriated, a siren may throw flames but this ability – and the application of an avian visage – cannot be maintained for long and ends as soon as their anger fades. 

Small islands are their natural habitat and fiercely defended.  Guardians of the sea and its creatures, sirens can be vengeful against anyone they believe is mistreating or damaging their environment.  Fortunately, the sea already takes care of many unwary trespassers itself through treacherous waters and weather.  However, sirens can take a severe view against any humans overfishing or dumping garbage and pollution into their waters.  People who do not respect them or their territories are known to disappear.

Sirens are perhaps best known for their song, which they use to lure unwary seafarers to their islands.  When they sing, it is said that their voices are so enchanting no man can resist them.  However, the song does not create real love; merely a powerful – and thankfully temporary – infatuation.  A siren’s physical beauty and bewitching voice can have an exceptionally strong effect on the people around her, especially males.  Men will often act strangely, forgetting caution and common sense, and take actions that they might not otherwise, in order to try to win the sirens attention.  This can be very dangerous as sirens have been known to trick sailors into driving their ships against reefs or rocks. 

Possessing their own unique type of coercive magic, sirens can bend men to their will through a type of hypnosis.  Although there is an aura of allure around their bodies, the sirens true power lies in their voices.  Their songs can influence the listener’s emotions, thoughts and decisions; making them feel happy or sad, filling them with lust or false love.  Fortunately, with a little time and distance the effects wear off.  Further, not all humans are equally affected by the siren's magic.  Most women are typically unmoved by their charms.  Those men of rational and well-structured minds may also be able to resist compulsion.  Others may feel the effects yet still be able to maintain control of their actions.

While not inherently evil, sirens have a dubious reputation in the wizarding world and it is wise to treat them with caution.  In the least they can be disruptive to the productivity and concentration of human workers.  Some women and men may consider the presence of a siren to be an outright threat and thus there are times when the inhuman creatures are met with hostility and aggression.  The hair and nails of sirens also have magical properties for which there are numerous applications in crafting and potion-making, and humans sometimes hunt them for this purpose.

The Clan – Måndöttrar (‘moon daughters’)
Disclaimer:  Rather than assuming that all siren tribes or clans operate the same, I wish to identify Synnöve’s specific clan and explain the quirks of their particular community.  As these sirens have experienced prolonged exposure to human culture through their close proximity to the Swedish village of Dottrar Vik, it is plausible that they are not a typical example of their species.  They are also uniquely adapted to their environment and therefore all following references to ‘sirens’ should be considered to be relating to this specific sub-species only.  (Credit to @Dylan for providing the lore on which I based this summary.)

Hierarchy & Culture
The sirens of Måndöttrar form a matriarchal society.  They are governed by a council of ‘elders’, made up of the oldest pure-blooded Sirens in the clan.  There is no single siren in charge; decisions are made by consensus.  This council oversees ceremonies and rituals, ensuring that important siren culture is maintained.  They also set the laws by which the clan operates.  They judge guilt and dispense justice and punishment when required.  The sirens do not keep their offenders in prison, instead serious wrongdoers may face banishment or death.  Should it come to that, the council elders will carry out the verdict personally. 

Males have no status or power within siren society.  They are expected to be submissive and serve their mistresses eagerly.  Human men are not kept long-term and will be killed or released after the sirens have had their way with them.  The few rare male sirens in the clan are effectively the property of the council and used only as breeding stock.  These male sirens, trained to be obedient from a young age, hold no social standing and cannot leave their homes unaccompanied by a female.  Highly coveted and kept in pampered isolation, they are rarely seen by most clan members for anything more than ceremonial purposes.  They are certainly never seen by humans and the wizarding world is left to doubt they even exist.

Due to the rarity of siren males it has always been necessary for the clan to use human men for procreation.  Additionally, sirens have generally found themselves more genetically compatible with humans, with pregnancies occurring more easily than with their own species.  Pure siren couplings face fertility issues and of the few births that result, ever fewer yield male offspring.  However, babies sired by human fathers will only ever be female. 

The Elders of the clan are addressed as ‘mother’ – then their first name.  All other adult sirens are called ‘sister’ – then their first name.  Girls who are not ‘of age’ (at least 17-years-old and having taken an oath to the clan) are referred to as ‘daughter-name’.  Sirens from other clans are known as ‘cousin-name’.  Male sirens have no titles and are generally not spoken to or about.  The sirens do use surnames but only as a way to differentiate the birth mother of each individual.  Therefore they use a matronymic naming system of their mother’s name followed by their word for ‘daughter’.  The sirens of Måndöttrar speak a dialect of Mermish but for the purposes of human understanding they use the Swedish word for daughter (‘dotter’) when introducing themselves. 

The sirens of the clan do not typically raise their children on their own.  Any sons are given over to the council from birth, whereas their daughters – pure-blood and mixed-blooded alike – are nurtured in a collective crèche, their care shared amongst a group of sisters.  The girls will remain together in a sort of convent until they are old enough to be apprenticed back to their mothers.  Sirens do not have any place for ‘fathers’ in their child-rearing process.  In their eyes, the male’s involvement with the child ends as soon as they have given their seed.  Most of the sirens in the clan do not even know the identities of their biological fathers, nor care to know.

The clan believes in the fair division of labour and wealth.  Whilst sirens may maintain a private home and a few personal belongings, most things they own are shared.  The sisters take care of each other and everyone is required to contribute to the clan.  They are fanatically loyal to the clan and when they come ‘of age’ each siren is required to swear an oath to serve the clan’s best interest in all things and above all else not do anything to endanger the clan.  This oath cannot be broken under pain of death.

Sirens are a deeply spiritual people and the Måndöttrar in particular worship the moon and tides.  They follow many rituals based on the lunar cycle, some of which involve blood-sacrifice and the consumption of human flesh.  Any humans who witness their rituals are unlikely to survive to tell the tale.  The sirens believe that much of their power is connected to these rituals and the influence of the moon.  Siren girls were expected to mature quickly, exposed as they are to violence and sex at a young age.  Indoctrinated in the ways of the clan they are expected not to flinch at the things they witness.  However, until they come ‘of age’, the involvement of young sirens is mostly restricted to dance, chanting and singing.

Perhaps the most significant ritual the sirens hold is the ‘coming of age’ rite.  A siren must be at least 17-years-old before she can participate in the ritual but is allowed to decide for herself when she feels ready.  As such there is no set age but historically no siren older than 25 has ever undergone the rite and they are expected to maintain their virginity until such time.  Young part-sirens are encouraged to wander into the human world and meet people, experience a little of human culture before they come back, proud of their home and take their oath to the clan.  Once the oath is taken they are committed to the clan for life and there is no turning back. 

Young women will occasionally leave and never return.  Those daughters are considered to be dead by the rest of the clan, though typically it is just the case that they integrated themselves fully into human society, perhaps even settling down on the mainland and getting married.  The clan would rather their daughters be dead than slaves to a man's world.  There is some leniency given to the part-sirens who settle in or around the village of Döttrar Vik.  They may still be considered family although it is unlikely they will be allowed to return to the islands.

Education
The siren young receive education under group of sisters using a curriculum approved by the council, largely based on a naturalist and spiritual approach to learning.  Classes are taught cooperatively in a relaxed setting, with the girls roughly sorted into mixed age and skill level clusters.  Knowledge is primarily passed down through hand-me-down records and in a somewhat haphazard fashion.  Not really the type to keep books, sirens record their histories and lore in song instead.  Songs are an essential part of clan-life.  All sirens, even half-breeds, are naturally gifted singers and they learn to hone their voices from a young age.  Still it takes time and dedication to develop the ability to lull or hypnotize and control with the song.  Half-sirens will struggle to ever master it and even if they do, they will never be able to match the power of a pure-blooded siren.  However, with a spirit of cooperation and voices raised together, siren song magic is made even more powerful.  This is a core ideology of their community – that they are stronger if they work together.

Siren magic is highly ritual in nature, using chants, spell-songs and wandless magic.  There is some use of herbology and potions, but mostly in a ritualistic setting.  It is not unusual for some sirens to also know elemental magic.  They have an affinity for water which they can learn to draw upon to increase their magical power.  Mixed-breed girls will be taught some basic wizarding magic, although wands are uncommon within the clan.  Witches with siren-blood typically struggle with wand-work as their inborn magics do not channel well through such a vessel.  Sometimes the council will allow half-breed girls to enrol in a wizarding school like Durmstrang, but they only choose their most disciplined and loyal daughters to attend.  The clan's elders will then monitor these girls closely to ensure that they are not corrupted by the human world and fall victim to the beliefs and views of wizardkind.  Girls who do not attend school will, upon turning 11-years-old, begin a type of apprenticeship under their biological-mothers, assisting them with their duties, in addition to their lessons in the convent. 

Daily Life
The climate around Döttrar Vik and the surrounding area is subarctic in nature, with long snowy winters and short but mild summers.  Fortunately sirens biology provides them with resistance to the cold, a necessity for swimming in the sea all year round.  They live on small islands, usually surrounded by sharp cliffs and rocks.  Such islands are also heavily protected by illusions and unlikely to be breached by unwelcome visitors.  The sirens reside in simple buildings half-carved into the rock, supplemented with wooden structures crafted from the carcases of crashed ships.  Wood salvaged from such wrecks in also used to make basic furniture, usually rather rough in appearance since carpentry is not one of their talents.  Such furnishings are supplemented by whatever they can steal or purchase from mankind.  As such their homes can appear to be a strange mix of luxury articles and hand-made items. 

All clan members, even children, have responsibilities and duties to undertake.  Some sirens will go fishing and diving for shellfish, some will attend to cooking meals while others will be assigned to cleaning and maintenance duties or set to tend gardens or mend and make clothing, jewellery and other items for the clan.  Certain sirens may focus on scouting the surrounding areas for threats and potential victims.  Generally most of the clan will assist with ‘hunting’ if a likely sea vessel comes in range of their island, joining together to lure the sailors to breach their ship against the rocks.  Wealth and goods will be looted from such ships and any viable men kept for breeding and ritual purposes as per the needs of the clan.

The sirens of Måndöttrar are very self-sufficient – as they have had to be.  In modern days less sailors are likely to be drawn into their waters and as such the sirens have developed a more ‘progressive’ approach to fulfilling the needs of the clan, even trading with humans on the mainland for supplies they cannot obtain themselves.  Most of their food they grow in their own rocky gardens or harvest from the bounty of the sea.  Sirens do not keep animals, having little room or patience for them on their islands.  However, when the opportunity presents itself they will enjoy red-meat.  Måndöttrar sirens never consume alcohol and have a very low tolerance for same.  They subsist on a diet of mostly fish, seafood, seaweed and vegetables.  Naturalists and sometimes nomads, they move around a number of islands, following different fishing grounds as they shift up and down the coast with the seasons.  However, the Måndöttrar generally stick to the vicinity of Dottrar Vik, a small town known colloquially as “daughter’s cove”, and the surrounding siren territories which are protected by a treaty with the local government.

It is hardly surprising that sirens are not known to be the most modestly dressed creatures, comfortable as they are baring their skin.  As the cold affects them little and they spend a lot of time in or around the water, it only seems natural to them to spend a lot of time in the nude  When they do wear clothing it is typically very light clothing.  Additionally they will sometimes don belts or harnesses (with or with clothing) to carry tools or items when required.  Their clothes are typically made of a cloth spun from dried seaweed and in a loosely stitched or crochet style.  Sirens prefer bare feet and abhor the idea of wearing shoes.  It is generally considered very inappropriate for a siren to adopt such a human affectation.  They like pretty things and regularly adorn themselves with shiny stones, crystals, seashells and flowers they find around their home– often weaving such items into their long hair. 

Biology
Whilst sirens are magical creatures (more closely related to merfolk than humans), many of their special qualities can be attributed to unique biological evolution, lifestyle and diet.  However, it has been very difficult for wizards to research them in depth due to the sirens very secretive and suspicious nature.  Sirens are even known to take efforts to recover their dead from human hands where possible.  As such there is a lot of mystery around their biology.

Over hundreds of years the sirens of Måndöttrar have uniquely adapted to life in the Gulf of Bothnia.  They are Endotherms or “warm-blooded” creatures who maintain a constant body temperature through internal metabolic processes, independent of their environment.  If heat loss exceeds heat generation (i.e. external temperatures drop), their metabolism can increase or “speed up” to make up the temperature difference.  As such they can be active and survive at quite low external temperatures.  However, because their bodies are continuously metabolising at a high rate to produce heat, sirens require large quantities of “fuel” or food.  It is theorised that this could be a factor in why sirens sometimes eat human flesh.  Certainly during the colder winter months they could hardly afford to overlook the extra caloric intake.  Sirens can starve to death much more quickly than humans if they do not get enough food.  Their fast metabolism could also provide some explanation for why they appear so skinny.

The epidermis or “skin” of a siren also has some unique qualities which aid these creatures in resisting cold temperatures.  Although to the casual observer their skin may look very much like human skin, when examined under significant magnification it is poreless and actually appears to be made up of tiny, overlapping scales.  The unique structure of such quite effectively absorbs internal body heat and seals it in.  Siren skin typically has a silky feel and may feel noticeably warm or hot to the touch.  Such skin is also more resilient to damage, a necessity for enduring a rough sea environment and weather.  Pure-blood sirens do not sunburn or tan, keeping their pale complexions in all conditions. 

Additionally sirens excrete a special oil which creates an additional protective membrane on the skin, keeping them waterproof and contributing to the appearance of their “shimmer” or” glow”.  A siren can spend an indefinite amount of time in the water without experiencing any of the ‘wrinkling’ that happens to human skin.  Unfortunately the downside is that sirens cannot sweat.  If they get too hot, the only mechanism they have for heat regulation is ‘panting’ (in a manner embarrassingly similar to canines). 

A siren’s capacity to overheat is a huge downside to their cold resistance.  Sirens and part-sirens typically fare poorly in arid or hot environments.  They can feel quite sickly if their skin dries out and can be affected by a number of skin conditions (including a sort of ‘scale-rot’) if exposed to poor conditions for an extended time.  Whilst their inability to perspire may look aesthetically pleasing, it can make activity on land a struggle.  As such the sirens of Måndöttrar prefer a cold climate and will not stray far from subarctic zones.  Their mixed-breed children also generally feel the same preferences and may not enjoy playing muggle or wizarding ‘sports’ due to their tendency to get ‘hot’ with extended physical activity. 

It is important for sirens not to wash with human soaps since these may strip the protective oils from the siren’s skin and make her more vulnerable to skin conditions.  As long as they maintain the natural oils in their bodies, they will always boast clear and unblemished skin.  A lack of washing would be viewed as a problem for humans, however, since sirens do not sweat there is usually very little bacterial build-up on their bodies.  Frequent exposure to the antibacterial properties in salt water and seaweed deals with the rest.  A natural siren will never have poor body odour; they typically smell sweet, if a little salty.  Additionally, siren pheromones can be quite enticing to human men. 

Sirens do not have gills to breathe underwater like the merpeople they are closely related to (no doubt a concession to the importance of vocals in siren life) but they do have slightly larger lungs than humans and can hold their breath for an inhumanly long time.  Their eyesight is also particularly sharp, adapted to see well in the dark and underwater.  Sirens generally appear very healthy.  They are resistant to most human diseases and heal more quickly.  Much of this can be attributed to their frequent consumption of fish and seaweed; foods that are both rich in nutrients.  Such a diet is full of protein, iodine, antioxidants and various vitamins and minerals.  Absorption of vitamin D from their food – as well as being physically active outdoors for most of their lives – makes sirens have strong bones, muscles and good overall health.  The omega-3 fatty acids consumed by them promote muscle regeneration and fatigue recovery as well as being good for brain and eye development. 

Specialised creatures that they are, sirens do not cope well outside their environment and can face significant difficulties if their environment is altered or tainted in any way.  Sirens can be severely affected by toxins and pollutants in their environment and food sources.  This is one of the reasons that sirens hate human pollution as it can make the clan sick.  Their main sources of nutrition - fish and seaweed - both absorb and store minerals in concentrated amounts.  As such it is possible, under certain circumstances, for such foods to contain large amounts of toxic heavy metals such as cadmium, mercury and lead.  If a siren consumes these she will become ill and may even die. 

Relationship with Humanity
Sirens are typically rare creatures that prefer to keep to themselves and remain largely invisible to the human world.  As such the Måndöttrar are an unusually visible clan.  Whilst they try to keep most of their clan members sheltered from the corrupting influences of humanity as much as possible, the council does allow a few sirens and part-sirens visit Döttrar Vik, a fishing village on the coast of Sweden.  Some sirens will even learn human languages but it is taboo to speak to men.  Although engaging in conversation with a man is not a severe enough offence to see a siren cast out of the clan (a little leniency being required for trading), it is highly disapproved of and may draw other kinds of punishments. 

The Måndöttrar are considered soft by some of their cousin clans.  They have been known to show a gentleness and kindness towards their captives; tending their injuries and providing them with warm clothes and food.  Captive men are treated in many ways like pets.  Unless they are unlucky enough to be selected for use in a ritual, the men will be sent away generally no worse for wear than when they arrived; aside from bewildered and penniless.  Despite such behaviours the sirens should never be mistaken for being human.  They feel no remorse for preying upon men; stealing their wealth, using their bodies and even killing them.  They see their ways as right and fitting.  A predator would never apologize to prey.

Men are needed for breeding and siren rituals but beyond that have no value to the creatures.  Siren women do not believe in the human folly of love and do not engage in relationships.  Because of their nature or culture (or both) they usually do not get attached to their lovers.  It is not socially acceptable to keep the same man for more than a few weeks. There is no concept of exclusivity or emotional commitment in siren society – and consequently also no concept of unfaithfulness.  Marriage is considered an unforgivable crime since a siren must never supplicate herself to a man.  It is seen as a betrayal of the clan and an offending member will be exiled or killed depending on the circumstances (and if she is foolish enough to attempt to return to the islands).

Those humans who are lucky enough to visit a siren island and survive will bear no memory of its location, their memories being muddled by drugs and magic.  Sirens often supplement their magic by plying captives with natural narcotics such as opium from poppy flowers as well as specially brewed potions.  It is important to keep captives obedient, docile and unaware of their surroundings.  The men they kill for ritual purposes generally feel no fear nor pain due to the powerful combination of siren compulsion and drugs.  They meet their fates willingly and it is not completely unheard-of for men to volunteer for the privilege.

Bound by a treaty with Döttrar Vik and the Swedish Ministry of Magic, the sirens of Måndöttrar allow seafarers to travel certain routes and areas unmolested, the maps of which are widely distributed and displayed along ports and villages on the Swedish coastline.  In return the clan is granted specific territories (or 'reserves') where hunting or hurting the sirens is not permitted nor any dumping, polluting or fishing.  Still, some fools will always scoff at the warnings and go there anyway or even seek out the sirens intentionally.  They are the only ones to blame for the fates they suffer.

Like most siren clans, the Måndöttrar view human affairs with disdain; yet their elders have been wise enough to keep an eye on local politics and development.  At times they have even taken an active role in influencing events.  The fact that the village of Döttrar Vik has remained so small and isolated, with a population made up almost entirely of women, is due to the presence of sirens.  Any attempts made to change or expand the town over the years have been quickly dropped by the humans after construction projects faced sabotage and influential townsfolk went missing under unknown circumstances.  Any substantial growth around Döttrar Vik typically coincides with increased instances of missing or damaged ships in the area.  As such the townsfolk have learnt to be accommodating to their siren neighbours.   

Trade
The presence of the Måndöttrar sirens is not without its benefits to the people of Döttrar Vik since they possess the exclusive rights to trade with the clan, an arrangement unheard of anywhere else in the world.  Some mixed siren have kiosks and artisanal shops along Döttrar Vik’s coastline selling jewellery or other handmade commodities which then benefit the clan.  Sirens prefer to trade primarily through female contacts and have an aversion to dealing with men directly for such things.  Sometimes they will hire ‘mediators’ to complete transactions on their behalf.  Tensions can be high and interactions between the clan and the village are not without risk.  Sirens can explode into violent rage if displeased or provoked.  As such the villagers try to keep all visitors and outsiders in line and, for their part, the siren clan is selective in who it allows to go to the village (mostly their part human girls) and they punish poor behaviour severely.

The sirens enjoy trading for materials they do not have on their islands; such as wool, silk, and furs.  They are also quite fond of trading with the mainland for apples and pears, since fruit does not grow very well where they live.  Sweet fruits like strawberries are considered a particular delicacy to sirens and they will pay highly for them.  Although they are all good swimmers, sirens can only carry so much on their backs and as such have built their own small fleet of sailing boats for the purpose of carrying trade goods to and from the village. 

The most sought-after and valuable item that the Måndöttrar sirens bring to the village is a material commonly referred to as ‘kelp-fibre’ (or colloquially named ‘seaweed-yarn’).  Fabric made from it is enviously breathable and light; the fibre feels soft and supple against the skin.  In addition to its comfort, the fabric offers all of the health benefits found in the seaweed it is created from.  A human’s natural body moisture promotes the transfer of nutrients when the skin comes in contact with the fabric, allowing the wearer to absorb vitamins and minerals through their pores (such as calcium, iron, magnesium, vitamin B12 and vitamins A, C and E).  Additionally, the kelp-fibres promote healing, contain anti-inflammatory and antimicrobial properties.  The fabric is also flame-retardant yet absorbs sweat faster than cotton, making it suitable for a wide range of purposes, including underwear, infant clothing and athletic wear.  Yet perhaps the most compelling reason siren-made kelp fibre is coveted is that it is rumoured to even slow down ageing and reverse skin damage.

The making of kelp-fibre is a closely guarded siren secret (although humans have tried to replicate it without much success).  After collecting seaweed from their ‘sea gardens’ or wherever it has washed up on their shores, the sirens wash the seaweed, dry it, chop it up and combine it with secret ingredients and solvents until it turns into a muddy pulp.  Excess liquid is then filtered out and the pulp is dried on rocks in the sun before being spun into yarn.  The resulting yarn is soft and bright, in seaweed colours of greens, browns and yellows primarily.  It has considerable strength if prepared properly and cloth made out of kelp-fibre is said to be sturdier than cotton.

Sirens themselves are not good at textile production and are only capable of producing a sort of the basic yarn.  They are not good seamstresses either and the clothing and blankets they make from the yarn is of a simple knitted or crocheted style.  However, they are willing to sell the yarn in its raw form to the village of Döttrar Vik where it can be made into more refined fabrics using human methods.  Sirens prefer the kelp-fibre in its natural colours and form but some humans like to blend it with other fibres and even dye it, though such processes reduce the potency of its health benefits.  Döttrar Vik is the only place to buy ‘seaweed-yarn’ or kelp-fibre clothing and the village profits greatly from being sole suppliers.

Synnöve
As a half-breed Synne's traits and abilities would be very limited / diluted when compared to a full siren.  Yet Synnöve's inherited traits would be boosted by having been raised within the clan, with long-term exposure to their mannerisms and behaviour plus receiving lessons from the sirens themselves.  Although this would be make them more ‘learned-skills’ than inherited ones.

Synnöve's siren blood has manifested in the following ways:

Physically, Synne is an effortlessly beautiful girl, bearing as she does a strong resemblance to her siren mother.  Her skin is always smooth and clear and her long hair is naturally resistant to tangles.  Her appearance does not require much maintenance at all.  She stays thin despite eating large quantities.  In that respect Synne does require a lot of food to keep up with her fast metabolism, otherwise she may feel faint.  She is more resistant to the cold than the average human, yet less than her siren sisters.  .  In hot temperatures and an arid climate, Synne will feel quite uncomfortable.  The part-siren girl is vulnerable to overheating.  She has an aversion to the use of broomstick or floo to travel since it can make her feel ill.  Water is her element – not air, earth or fire.  She is very comfortable in the water and is a particularly strong swimmer as well as being a skilled sailor. 

Synnöve possesses a passive type of ‘Siren Allure’ which she cannot stop or control.  Fortunately it is nowhere near as strong as the allure of a full-blooded siren.  For Synne her allure only accentuates her natural beauty, amplifies existing feelings in those around her and exaggerates their responses – thus the subject must already view her with attraction or admiration to be strongly affected.  It generally does not have much influence on women and can be resisted by strong willed people or those who make the effort, in being aware of it, to steel themselves against the effects.  It may make people want to be near her, do things for her or impress her by showing off.  It makes some people more open to suggestion from her, respect her or view her with awe and help them overlook her flaws and indiscretions.  Others may behave foolishly around her, like a drunk who has cast off their inhibitions or someone without any common sense.  On the flip side, Synne can also bring out unfavourable traits in certain people.  They may become more competitive in her presence or jealous or possessive.  In the worst cases, people may argue or fight with each other about her.  At the end of the day, though she is not ashamed of using this ability for personal gain, Synne is frequently frustrated by how people act around her. 

Synne struggles with basic wand magic but is quite talented with hypnosis and illusions.  Unspoken magic is not something she is very good at either since she will always feel the need to verbalise her spells.  She naturally has significant control over her voice and is a stunning singer.  If she uses just the right tone and inflection with her words, she can speak in a commanding voice which tricks many people into instinctively responding with obedience.  Yet this ability is more of a ‘learned skill’ than a magical one (though it is generally made more effective because of her allure).  It doesn’t tend to work very well on people who are leaders or commanders themselves, or anyone with a strong personality. 

The most powerful of Synnöve’s talents is the ‘Siren Song’.  If she actively focuses her magic while singing, she can have a hypnotic effect on anyone listening.  It is not as strong as a full-siren’s song and thus can be resisted or shaken off much more easily.  Even then, the impact she can have is fairly limited.  Synne cannot influence people to do specific things but can create the sensation of a ‘pull’ or ‘draw’ in the listener’s mind which lures them towards her.  Additionally she may be able to make a person feel sleepy or take the edge off of their pain, yet these effects can be tricky to produce and require a lot of concentration on her part.  If Synne herself is experiencing a particularly heightened emotion, such as extreme happiness or sadness, it may be channelled into her singing and the listener may feel a little of what she is feeling.  Synne has been cautioned against singing at school since it can have funny effects on people.

There is obviously potential for a part-siren’s powers to be used to ‘control’ other characters.  However, I do not intend to misuse these abilities and will enter all threads with clear communication, understanding and agreement regarding any involvement of Synne’s abilities in the thread.  Her powers could make for interesting plots but I would only engage in these with the consent of the driver(s) involved.  At all times I intend to write Synne’s posts in a way to allow for responses to be roleplayed freely and as would make sense for the character.  After all, attraction and influence is not an exact science and siren allure can affect people differently.  Personality, environment, circumstances, and existing relationships etc, would all be factors to be considered by other drivers when deciding how their characters would respond to Synne.  She may seem irresistibly beautiful to some, yet merely pretty to others.  Some people may ‘love’ her, still others may hate her on sight.  I do not presume to decide this for anyone. 

Additionally, Synne herself is cautious about thinking she can control people because this has backfired on her in the past with dire consequences.


Future plots:
A few general plot ideas…

Daddy's Little Girl – having never known her father before (and having very little concept of what a father is supposed to be), Synne will be spending a lot of time with Erik.  Beginning as little more than an ‘assignment’ to garner more information about goings-on in the school, Synne will gradually soften towards her father, perhaps even develop genuine affection.  (Either way she will likely have him wrapped around her little finger.)

I Spy – as an informant for her tribe, Synne will be reporting regularly to her clan about any developments she observes at Durmstrang.  Students or staff may take objection to being spied upon. 

Just the Basics – due to her spotty education with her siren clan, Synne will require remedial classes and tutoring in some areas of magic.  It is unlikely she will respond well to finding out some of her skills are no better than those of a First Year student. 

The Bad Student – unfortunately Synne is unlikely to have must respect for school structure and may get in some trouble from the faculty for flaunting rules, encouraging bad behaviour in others, and generally being disruptive.  In particular, Synne may be reluctant to listen to the instructions of male staff.  It could be quite amusing to roleplay how she would respond to being given detention or punishments.  (I find the idea of the part-siren having to shovel dragon dung because of some infraction quite hilarious.) 

A Whole New World – Synne will still be coming to terms with quite a significant culture shock.  Everything at Durmstrang is new and unusual.  She only has a limited understanding of human culture and customs which is sure to cause problems for her.  (What are a part-sirens table manners like?  Etc.)  Further, she will need to overcome her prejudices towards humans, males in particular – as well as their prejudices towards her. 

FAQ – Synne would undoubtedly be faced with a lot of curiosity and questions about her life and clan.  It would be interesting for her to try to explain herself to others. 

Wing-woman – as a result of her abilities Synne is likely to often become unwillingly involved in people’s romantic lives.  However, she is not completely unsympathetic.  She may be convinced to assist other girls with their efforts to gain the attention of particular boys, giving them tips and boosting their confidence.  She may also inadvertently help others discover their sexuality, by noticing how they react to her allure differently.

Parade of Fools – a variety of plots can arise out of having to deal with the antics of people particularly affected by her charm.  Some people attend her like servants.  Others may be made jealous or feel threatened by her which could cause some conflict. 

Not So Cold-hearted – despite being very aloof and regarding her follow students largely with disdain, Synne craves connections and love (although she doesn't know it).  She is very lonely and even if she wished to develop friendships and relationships with her peers, she would face difficulties achieving anything genuine due to the inherent power imbalance between herself and most other people.  Still I look forward to finding someone to melt her heart and it would be interesting to roleplay her complicated relationships. 

The Big Question – as Synne spends more time at Durmstrang and begins to question all the things she has been taught or ever taken for granted, she will become very conflicted about her identity.  She will face pressures to return and commit herself to the clan after completing her schooling.  Ultimately she will have to choose whether to follow a human or siren life. 

RP sample using the feature:

Synnöve sighed, feeling the weight of eyes upon her.  Oh how she tired of constantly being stared at!  Since enrolling at Durmstrang the half-siren always seemed to have an audience, no matter what she was doing.  It was hard enough adapting to a vastly different culture and lifestyle without having to also suffer the constant attentions of people she despised.  Synne missed living with the clan, her sisters…  The pain of that separation felt like a heavy weight inside her chest.  Still she clung to that pain, she nursed the hurt, for it kept her from becoming too comfortable in the human world. 

The sixteen-year-old was frequently lonely at Durmstrang, although rarely alone.  Some of the other students seemed drawn to her, like moths to a flame, and were always hovering around.  If only she could just burn them up!  Humans were, in her opinion, quite worthless creatures anyway.  It was unclear to Synne what she was supposed to be learning from them.  Most of her classes were dreadfully dull; the subjects of little relevance or interest.  However, if it was what her clan wanted, she would do it. 

Yet it was impossible to concentrate on her studies while there were eyes fixed on her every movement!

As she whirled to face the watchers, a sharp swish of Synne’s long hair betrayed some of the frustration simmering beneath her smooth features.  Her voice was soft like velvet - but cold as ice -when she spoke.  “If you're going to hang around, at least make yourselves useful.”  She waved one hand in a dismissive gesture towards the door.  “Go… fetch me some refreshment.”  Multiple sets of feet hurried off to comply, their owners engaging in a brief scuffle over who got the privilege of leading the way. 

Pathetic.

There were moments, brief moments, that the girl wished she could turn off her siren charm.  It was only proper that weak-willed humans should want to serve her, but it could be so tedious.  It was terribly boring to live in a sea of blank and vacant faces.  Yet Synne could just as well wish to cut off an arm; the qualities that lured people to her being a part of who she was.  Thankfully, not everyone who met her turned into a mindless buffoon.  (Sometimes they were jealous or angry buffoons, which was at least more interesting.) 

Synnöve sighed again (a sweet susurration of sound) and raised a dainty hand to her temple.  She could feel a headache brewing as she stubbornly tried to focus on her textbook.  It was no use – the words refused to make sense!  Synne was not going to get any more study done tonight.  Rising gracefully from her seat, she left her belongings where they lay and walked away.  She disdainfully kicked aside a pile of roses that had been laid at her feet for reasons she didn’t entirely understand nor care to consider.  Their petals crushed fragrantly underfoot, releasing their mixed perfumes into the air.

Air.  That was what she needed.  Inside the castle it always felt much too stuffy for her tastes.  Synne needed to feel the wind on her skin.  She slipped through a door to the grounds and into the blessedly cool night.  Unfortunately, to her significant disappointment, it soon became apparent that she was not the only student outside.  Voices carried to her on a breeze; laughter and raucous shouting.  It was Dragobetele night – not that this bore any significance to Synnöve, who was unaccustomed to human customs.  Turning away from the sounds of merriment, Synne placed herself on a path towards the port.  She cared not in the slightest what her fellow students were up to.   Her thoughts were only for the sweet bliss of dipping her feet into the waters of the sea.  When she briefly thought her ears caught the sound of footsteps behind her, she ignored them.

An unearthly scream of shock and rage ripped through the night when Synnöve was suddenly grabbed from behind by unknown hands.  Her shrill screeching abruptly cut off as the bag came down over her head.  Terror washed through the girl in a wave, carrying away all strength from her limbs.  She slumped like a limp doll, barely conscious of the fact that someone had picked her up and was carrying her away.  In that moment Synne was only aware of her own breath rasping against the fabric covering her face, and the frantic pounding of her heart against her ribcage.  She closed her eyes but behind her eyelids scenes from another night played out, of another set of human hands…  Even though the person carrying her had yet to do her any actual harm, Synne easily convinced herself that she was about to die. 

So this was it?  This was how Synnöve Solveigdotter was going to leave the world?  A captive with some old sack over her head?

NO.

Rage bubbled up from her depths.  She was the daughter of the siren, Solveig!  No human could presume to take her so easily.  There was no way the pride of her clan would allow it.  All Synne needed was to find her voice.  Fighting down a sense of suffocation and panic, she made herself take a slow, deep breath and then another.  It was difficult to draw enough air into her lungs through the cloying weight of the cloth but she persevered.  After a minute or two, Synnöve felt she could manage a few powerful words.  She started with a deep hum in her throat, carefully preparing her voice and warming her vocal chords.  It was important to get the tone and inflection just right.  She might only get one chance at this.

"STOP!”, the half-siren’s voice rang with command, even though muffled through the hood.  She thought she felt her captor’s steps falter.  Did it work?  Drawing another slow breath, Synne added another forceful instruction, “Put me down, NOW!"  Everything seemed to sway alarmingly for a second and then the girl felt something firm under her feet again – the ground?  She reached up to tear away the covering from her eyes.  Blinking into the contrasting shadows of the night, Synne tried to make sense of where she was and what was going on.  As her vision picked out more details in the black-against-black, she was startled to recognise the figure standing before her.  What the hell?  Was this supposed to be some kind of prank?  If so, Synne was not amused.  “HOW DARE YOU?!”, she shrieked, indignant, while throwing the bag back in their face.  She could not imagine any way her classmate could justify such a transgression. 
« Last Edit: November 14, 2019, 02:16:16 AM by Louise »

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